mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-05-10 01:09:26 +00:00
29 lines
1 KiB
C++
29 lines
1 KiB
C++
#pragma once
|
|
|
|
#include <math/seadMatrix.h>
|
|
#include <math/seadVector.h>
|
|
|
|
namespace al {
|
|
class IUseSceneObjHolder;
|
|
}
|
|
|
|
namespace rs {
|
|
void calcTransOnMap(sead::Vector2f*, const sead::Vector3f&, const sead::Matrix44f&,
|
|
const sead::Vector2f&, f32, f32);
|
|
bool tryCalcMapNorthDir(sead::Vector3f*, const al::IUseSceneObjHolder*);
|
|
const sead::Matrix44f& getMapViewProjMtx(const al::IUseSceneObjHolder*);
|
|
const sead::Matrix44f& getMapProjMtx(const al::IUseSceneObjHolder*);
|
|
void appearMapWithHint(const al::IUseSceneObjHolder*);
|
|
void addAmiiboHintToMap(const al::IUseSceneObjHolder*);
|
|
void appearMapWithAmiiboHint(const al::IUseSceneObjHolder*);
|
|
void appearMapMoonRockDemo(const al::IUseSceneObjHolder*, s32);
|
|
void endMap(const al::IUseSceneObjHolder*);
|
|
bool isEndMap(const al::IUseSceneObjHolder*);
|
|
bool isEnableCheckpointWarp(const al::IUseSceneObjHolder*);
|
|
} // namespace rs
|
|
|
|
namespace StageMapFunction {
|
|
f32 getStageMapScaleMin();
|
|
f32 getStageMapScaleMax();
|
|
} // namespace StageMapFunction
|