OdysseyDecomp/src
2026-02-20 12:09:03 +01:00
..
Amiibo all: Fix some data references (#852) 2026-01-07 00:13:47 +01:00
Area all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
Boss Enemy: Implement CatchBomb (#897) 2026-02-15 10:03:18 +01:00
Camera all: Make use of sead::round (#866) 2026-01-11 11:45:29 +01:00
Demo all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
Enemy Util: Implement SensorMsgFunction (#719) 2026-02-15 22:12:52 +01:00
Item Item: Implement DotCharacterRare and ItemAppearanceController (#914) 2026-02-20 12:09:03 +01:00
Layout all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
MapObj Util: Implement SensorMsgFunction (#719) 2026-02-15 22:12:52 +01:00
ModeBalloon ModeBallon: Implement RankingLocalFunction (#906) 2026-02-17 00:47:51 +01:00
Npc all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
Player Player: Implement CapTargetFunction (#901) 2026-02-18 00:24:39 +01:00
Scene all: More fixes for new lints (#908) 2026-02-15 19:25:25 +01:00
Sequence all: Fix code styling enforced by upcoming lints (#733) 2025-10-18 16:03:35 +02:00
System ModeBallon: Implement RankingLocalFunction (#906) 2026-02-17 00:47:51 +01:00
Util ModeBallon: Implement RankingLocalFunction (#906) 2026-02-17 00:47:51 +01:00