mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-24 01:23:58 +00:00
23 lines
414 B
C++
23 lines
414 B
C++
#pragma once
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#include "Library/Nerve/NerveExecutor.h"
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namespace al {
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class LayoutInitInfo;
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}
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class DecideIconLayout : public al::NerveExecutor {
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public:
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DecideIconLayout(const char*, const al::LayoutInitInfo&);
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void appear();
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void exeAppear();
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void exeWait();
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void exeDecide();
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bool isDecide() const;
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bool isWait() const;
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bool isEnd() const;
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private:
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char filler[0x140];
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};
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