OdysseyDecomp/lib/al/Project/Scene/SceneInitInfo.cpp

15 lines
687 B
C++

#include "Project/Scene/SceneInitInfo.h"
namespace al {
SceneInitInfo::SceneInitInfo(const GameSystemInfo* gameSystemInfo,
GameDataHolderBase* gameDataHolder,
ScreenCaptureExecutor* screenCaptureExecutor,
const char* initStageName, s32 scenarioNo, const char* initSceneName,
AudioDirector* audioDirector)
: gameSystemInfo(gameSystemInfo), gameDataHolder(gameDataHolder),
screenCaptureExecutor(screenCaptureExecutor), initStageName(initStageName),
scenarioNo(scenarioNo), audioDirector(audioDirector) {
sceneName = initSceneName;
}
} // namespace al