OdysseyDecomp/lib/al/Library/PostProcessing/CameraBlurController.h

13 lines
351 B
C++

#pragma once
namespace al {
class LiveActor;
}
namespace alCameraBlurFunction {
void setCameraBlurName(const al::LiveActor* actor, const char* name);
void resetCameraBlurName(const al::LiveActor* actor);
void invalidateCameraBlur(const al::LiveActor* actor);
void validateCameraBlur(const al::LiveActor* actor);
} // namespace alCameraBlurFunction