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https://github.com/MonsterDruide1/OdysseyDecomp
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13 lines
351 B
C++
13 lines
351 B
C++
#pragma once
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namespace al {
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class LiveActor;
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}
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namespace alCameraBlurFunction {
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void setCameraBlurName(const al::LiveActor* actor, const char* name);
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void resetCameraBlurName(const al::LiveActor* actor);
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void invalidateCameraBlur(const al::LiveActor* actor);
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void validateCameraBlur(const al::LiveActor* actor);
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} // namespace alCameraBlurFunction
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