OdysseyDecomp/lib/al/Library/MapObj/OneMeshFixMapParts.cpp

16 lines
530 B
C++

#include "Library/MapObj/OneMeshFixMapParts.h"
#include "Library/LiveActor/ActorInitUtil.h"
#include "Library/Placement/PlacementFunction.h"
namespace al {
OneMeshFixMapParts::OneMeshFixMapParts(const char* name) : FixMapParts(name) {}
void OneMeshFixMapParts::init(const ActorInitInfo& info) {
const char* mapPartsName = nullptr;
getStringArg(&mapPartsName, info, "MapPartsName");
initMapPartsActorWithArchiveName(this, info, mapPartsName, nullptr);
trySyncStageSwitchAppearAndKill(this);
}
} // namespace al