mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
synced 2026-04-26 18:44:33 +00:00
27 lines
563 B
C++
27 lines
563 B
C++
#pragma once
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#include "Library/LiveActor/LiveActor.h"
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namespace al {
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class KeyMoveMapParts;
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template <class T>
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class DeriveActorGroup;
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class KeyMoveMapPartsGenerator : public LiveActor {
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public:
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KeyMoveMapPartsGenerator(const char* name);
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void init(const ActorInitInfo& info) override;
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void exeDelay();
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void exeGenerate();
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private:
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DeriveActorGroup<KeyMoveMapParts>* mKeyMoveMapPartsGroup = nullptr;
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sead::Vector3f mClippingTrans = sead::Vector3f::zero;
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s32 mDelayTime = 0;
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s32 mGenerateInterval = 60;
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};
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} // namespace al
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