OdysseyDecomp/lib/al/Library/Execute/ExecutorActorDraw.h

16 lines
303 B
C++

#pragma once
#include "Library/Execute/ExecutorActorExecuteBase.h"
namespace al {
class ExecutorActorDraw : public ExecutorActorExecuteBase {
public:
ExecutorActorDraw(const char* name);
void execute() const override;
};
static_assert(sizeof(ExecutorActorDraw) == 0x20);
} // namespace al