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https://github.com/MonsterDruide1/OdysseyDecomp
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27 lines
482 B
C++
27 lines
482 B
C++
#pragma once
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#include "Library/HostIO/HioNode.h"
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namespace al {
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class AnimInfoTable;
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class AnimPlayerBase : public HioNode {
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public:
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AnimPlayerBase();
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virtual void updateLast() { _10 = false; }
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virtual bool calcNeedUpdateAnimNext() = 0;
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AnimInfoTable* getAnimInfoTable() { return mInfoTable; }
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private:
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AnimInfoTable* mInfoTable = nullptr;
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bool _10 = false;
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bool _11 = false;
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};
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static_assert(sizeof(AnimPlayerBase) == 0x18);
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} // namespace al
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