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CreateSceneFunc.h
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Scene: Implement ProjectCameraPoserFactory, ProjectEventFlowNodeFactory, ProjectSceneFactory and Refactor ProjectActorFactory, ProjectAppearSwitchFactory (#410)
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2025-02-26 21:27:25 +01:00 |
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DemoDirector.cpp
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Library/Scene: Implement AddDemoInfo (#756)
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2025-10-25 09:38:14 +02:00 |
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DemoDirector.h
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Library/Scene: Implement AddDemoInfo (#756)
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2025-10-25 09:38:14 +02:00 |
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GameDataHolderBase.h
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System: Fill out GameDataHolder.h (#513)
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2025-04-13 10:51:03 +02:00 |
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ISceneObj.h
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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ItemDirectorBase.h
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Library/LiveActor: Make ActorInitInfo a struct (#499)
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2025-04-02 21:36:45 +02:00 |
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IUseSceneObjHolder.h
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al: Fix param name mismatches between declarations and definitions (#661)
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2025-07-02 16:25:36 +02:00 |
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Scene.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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Scene.h
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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SceneFactory.h
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Scene: Implement ProjectCameraPoserFactory, ProjectEventFlowNodeFactory, ProjectSceneFactory and Refactor ProjectActorFactory, ProjectAppearSwitchFactory (#410)
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2025-02-26 21:27:25 +01:00 |
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SceneMsg.h
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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SceneMsgCtrl.h
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al: Merge include/src (#87)
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2024-06-13 21:10:45 +02:00 |
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SceneObjHolder.cpp
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lint: Apply SeparateDefinitionBlocks (#96)
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2024-07-09 21:48:16 +02:00 |
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SceneObjHolder.h
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al: Fix param name mismatches between declarations and definitions (#661)
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2025-07-02 16:25:36 +02:00 |
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SceneObjUtil.cpp
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Layout: Implement MiniGameLayout, MiniGameCueLayout, KidsModeLayoutAccessor (#250)
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2025-01-26 09:50:55 +01:00 |
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SceneObjUtil.h
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al: Fix param name mismatches between declarations and definitions (#661)
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2025-07-02 16:25:36 +02:00 |
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SceneStopCtrl.cpp
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all: Fix code styling enforced by upcoming lints (#733)
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2025-10-18 16:03:35 +02:00 |
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SceneStopCtrl.h
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Library/LiveActor: Implement ActorSceneFunction (#346)
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2025-02-17 13:56:53 +01:00 |
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SceneUtil.cpp
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Library/Resource: Implement ActorResource and Holder (#652)
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2025-07-06 12:44:45 +02:00 |
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SceneUtil.h
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Library/Scene: Implement SceneUtil (#605)
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2025-05-25 11:56:05 +02:00 |