mirror of
https://github.com/MonsterDruide1/OdysseyDecomp
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27 lines
675 B
C++
27 lines
675 B
C++
#pragma once
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#include <basis/seadTypes.h>
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namespace al {
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class LayoutPaneGroup;
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class LayoutKeeper;
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class IUseAudioKeeper;
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class IUseEffectKeeper;
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class LayoutActionKeeper {
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public:
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LayoutActionKeeper(LayoutKeeper*, IUseAudioKeeper*, IUseEffectKeeper*);
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void startAction(const char* actionName, const char* groupName);
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void findPaneGroupInfo(const char* groupName);
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void update();
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void setMainGroupName(const char* groupName);
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LayoutPaneGroup* getLayoutPaneGroup(const char* groupName) const;
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private:
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bool mHasStartedAction;
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LayoutPaneGroup* mLayoutPaneGroups;
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u32 mPaneGroupNum;
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const char* mMainGroupName;
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};
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} // namespace al
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