OdysseyDecomp/lib/al/Library/Obj/CameraWatchPoint.h

22 lines
443 B
C++

#pragma once
#include "Library/LiveActor/LiveActor.h"
namespace al {
class ActorCameraSubTarget;
class CameraWatchPoint : public LiveActor {
public:
CameraWatchPoint(const char* name);
void init(const ActorInitInfo& info) override;
void makeActorAlive() override;
void kill() override;
private:
ActorCameraSubTarget* mCameraSubTarget = nullptr;
};
static_assert(sizeof(CameraWatchPoint) == 0x110);
} // namespace al