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https://github.com/MonsterDruide1/OdysseyDecomp
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27 lines
560 B
C++
27 lines
560 B
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <math/seadMatrix.h>
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#include <math/seadVector.h>
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#include "Library/Joint/JointControllerBase.h"
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namespace al {
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class JointLocalAxisRotator : public JointControllerBase {
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public:
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JointLocalAxisRotator(const f32*, const sead::Vector3f&, bool);
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void calcJointCallback(s32, sead::Matrix34f*) override;
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const char* getCtrlTypeName() const override;
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void setVector28(const sead::Vector3f& v) { _28.set(v); }
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private:
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sead::Vector3f _28;
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f32* _38;
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bool _40;
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};
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} // namespace al
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