OdysseyDecomp/lib/al/Library/Camera/CameraInSwitchOnAreaDirector.h

27 lines
696 B
C++

#pragma once
#include "Library/Area/IUseAreaObj.h"
namespace al {
class AreaObjDirector;
class SceneCameraInfo;
class AreaObjGroup;
class CameraInSwitchOnAreaDirector : public IUseAreaObj {
public:
CameraInSwitchOnAreaDirector();
void init(const SceneCameraInfo* sceneCameraInfo, AreaObjDirector* areaObjDirector);
void initAfterPlacement();
void update();
AreaObjDirector* getAreaObjDirector() const { return mAreaObjDirector; };
private:
const SceneCameraInfo* mSceneCameraInfo = nullptr;
AreaObjDirector* mAreaObjDirector = nullptr;
AreaObjGroup* mAreaObjGroup = nullptr;
};
static_assert(sizeof(CameraInSwitchOnAreaDirector) == 0x20);
} // namespace al