neoLegacy/Minecraft.Client/Common/Network
itsRevela 5dad6c24f7 Fix server list refresh and add cancellable non-blocking connection
Server list: edits and deletions now update the UI immediately by
calling SearchForGames() in ForceFriendsSessionRefresh() and
UpdateGamesList() on nav-back to LoadOrJoinMenu.

Connection: moved WinsockNetLayer::JoinGame() to a background thread
with non-blocking sockets (5s timeout, 3 retries). Users can cancel
with B/Escape during the attempt. Failed connections always show an
error dialog.
2026-03-24 11:30:14 -05:00
..
Sony Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
GameNetworkManager.cpp Fix server list refresh and add cancellable non-blocking connection 2026-03-24 11:30:14 -05:00
GameNetworkManager.h Fix server list refresh and add cancellable non-blocking connection 2026-03-24 11:30:14 -05:00
NetworkPlayerInterface.h feat: TU19 (Dec 2014) Features & Content (#155) 2026-03-03 03:04:10 +08:00
PlatformNetworkManagerInterface.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00
PlatformNetworkManagerStub.cpp Fix server list refresh and add cancellable non-blocking connection 2026-03-24 11:30:14 -05:00
PlatformNetworkManagerStub.h Fix server list refresh and add cancellable non-blocking connection 2026-03-24 11:30:14 -05:00
SessionInfo.h Modernize project codebase (#906) 2026-03-08 18:08:36 -05:00