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29 lines
753 B
C++
29 lines
753 B
C++
#pragma once
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#include "UIEnums.h"
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#include "UIScene.h"
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class UIScene_MinigamesMapSelectMenu : public UIScene
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{
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private:
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UIControl m_controlMainPanel;
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UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
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UI_MAP_ELEMENT(m_controlMainPanel, "MainPanel")
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UI_END_MAP_ELEMENTS_AND_NAMES()
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public:
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UIScene_MinigamesMapSelectMenu(int iPad, void *initData, UILayer *parentLayer);
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virtual EUIScene getSceneType() { return ::eUIScene_MinigamesMapSelectMenu; }
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virtual bool hidesLowerScenes() { return true; }
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virtual void updateTooltips();
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virtual void updateComponents();
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virtual UIControl* GetMainPanel();
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virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
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protected:
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virtual wstring getMoviePath();
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};
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