neoLegacy/Minecraft.World/RemoveTooMuchOceanLayer.h
Lord_Cambion 0e4c5ef463 fix: matching constructors to wii u
i noticed constructor are different. still nothing changed :(
2026-05-19 17:07:26 +02:00

12 lines
282 B
C++

#pragma once
#include "Layer.h"
class RemoveTooMuchOceanLayer : public Layer
{
public:
RemoveTooMuchOceanLayer(int32_t seed, int64_t seedMixup, shared_ptr<Layer> parent);
virtual ~RemoveTooMuchOceanLayer() {}
virtual intArray getArea(int xo, int yo, int w, int h) override;
};