neoLegacy/Minecraft.World/DropperTile.h
Fireblade b750c4bbf4 feat: blockstates
actually this time but might need to make a couple of fixes
2026-05-04 21:26:13 -04:00

28 lines
776 B
C++

#pragma once
#include "DispenserTile.h"
class DropperTile : public DispenserTile
{
private:
DispenseItemBehavior *DISPENSE_BEHAVIOUR;
public:
DropperTile(int id);
virtual void createBlockStateDefinition() override;
virtual int defaultBlockState() override;
virtual int convertBlockStateToLegacyData(BlockState *state) override;
virtual Tile::BlockState getBlockState(LevelSource *level, int x, int y, int z) override;
virtual Tile::BlockState getBlockState(int data);
virtual void registerIcons(IconRegister *iconRegister);
protected:
virtual DispenseItemBehavior *getDispenseMethod(shared_ptr<ItemInstance> item);
public:
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
protected:
virtual void dispenseFrom(Level *level, int x, int y, int z);
};