neoLegacy/Minecraft.World/net.minecraft.world.level.tile.entity.h
Lord Cambion 9c55f80368
feat: Comparator +Item Frame (#106)
* feat: rotation in 8 directions

i implemented rotation in 8 directions for the item frames using decompilation

* fix: map render + normal items

map renders only explorated zones.
also fixed the size of the item and place inside item frame

* feat: itemframe drops items when hurt

* feat: comparator detects itemframe
2026-05-25 00:16:05 +03:00

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#pragma once
#include "BeaconTileEntity.h"
#include "BrewingStandTileEntity.h"
#include "ChestTileEntity.h"
#include "CommandBlockEntity.h"
#include "ComparatorTileEntity.h"
#include "DaylightDetectorTileEntity.h"
#include "DispenserTileEntity.h"
#include "DropperTileEntity.h"
#include "EnchantmentTableEntity.h"
#include "FurnaceTileEntity.h"
#include "Hopper.h"
#include "HopperTileEntity.h"
#include "MobSpawnerTileEntity.h"
#include "MusicTileEntity.h"
#include "SignTileEntity.h"
#include "TileEntity.h"
#include "PistonMovingPiece.h"
#include "TheEndPortalTileEntity.h"
#include "SkullTileEntity.h"
#include "EnderChestTileEntity.h"
#include "ItemFrame.h"