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mfeat: added early access elytra in creative for bug testing/accuracy comparison TODO: replace temporary atlas, Properly implement 3d skulls |
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| ambient | ||
| damage | ||
| dig | ||
| fire | ||
| fireworks | ||
| item | ||
| liquid | ||
| loops | ||
| mob | ||
| note | ||
| portal | ||
| random | ||
| step | ||
| tile/piston | ||
| UI | ||