neoLegacy/Minecraft.Client/Common/res/1_2_2/mob
Langtanium 131db508b5 More skin changes
Added armor skin layer to HumanoidModel.cpp and HumanoidModel.h and adjusted skin box code to handle new armor layer. Added SkinOffsets.h with SKIN_OFFSET type. Added code to DLCManager.cpp, DLCManager.h, DLCSkinFile.cpp, and DLCSkinFile.h to read skin offsets from DLC skin packs (Does not affect skin yet). Changed Steve skins back to their original 64x32 size for parity with official LCE. Removed some redundant code.
2026-05-19 16:49:28 -07:00
..
enderdragon Initial commit 2026-03-01 12:16:08 +08:00
rabbit
villager
alex.png
alex1.png
alex2.png
alex3.png
alex4.png
alex5.png
alex6.png
alex7.png
armor_stand.png
cat_black.png
cat_red.png
cat_siamese.png
cavespider.png
char.png
char1.png
char2.png
char3.png
char4.png
char5.png
char6.png
char7.png
chicken.png
cow.png
creeper.png
DevAlex.png Made changes to skin related code 2026-05-16 23:34:29 -07:00
DevSteve.png
enderman.png
enderman_eyes.png
endermite.png
fire.png Initial commit 2026-03-01 12:16:08 +08:00
ghast.png
ghast_fire.png
guardian.png
guardian_beam.png
guardian_elder.png
lava.png
ozelot.png
pig.png
pigman.png
pigzombie.png
redcow.png
saddle.png
sheep.png
sheep_fur.png
silverfish.png
skeleton.png
slime.png
snowman.png
spider.png
spider_eyes.png
squid.png
villager.png
villager_golem.png
wolf.png
wolf_angry.png
wolf_tame.png
zombie.png