mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-09 02:32:56 +00:00
54 lines
1,019 B
C++
54 lines
1,019 B
C++
#include "stdafx.h"
|
|
#include "net.minecraft.world.level.levelgen.feature.h"
|
|
#include "net.minecraft.world.level.biome.h"
|
|
#include "net.minecraft.world.entity.animal.h"
|
|
#include "net.minecraft.world.entity.h"
|
|
#include "SavannaBiome.h"
|
|
#include "SavannaTreeFeature.h"
|
|
|
|
SavannaBiome::SavannaBiome(int id) : Biome(id)
|
|
{
|
|
|
|
friendlies.push_back(new MobSpawnerData(eTYPE_HORSE, 1, 2, 6));
|
|
|
|
|
|
decorator->treeCount = 1;
|
|
decorator->flowerCount = 4;
|
|
decorator->grassCount = 20;
|
|
|
|
}
|
|
|
|
Feature *SavannaBiome::getTreeFeature(Random *random)
|
|
{
|
|
|
|
if (random->nextInt(5) > 0)
|
|
{
|
|
return new SavannaTreeFeature(false);
|
|
}
|
|
|
|
|
|
return new TreeFeature(false);
|
|
}
|
|
|
|
int SavannaBiome::getGrassColor() const
|
|
{
|
|
return 0xBFB755;
|
|
}
|
|
|
|
int SavannaBiome::getFoliageColor() const
|
|
{
|
|
return 0xAEA42A;
|
|
}
|
|
|
|
Feature *SavannaBiome::getFlowerFeature(Random *random, int x, int y, int z)
|
|
{
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
int SavannaBiome::getRandomDoublePlantType(Random *random)
|
|
{
|
|
|
|
return 0;
|
|
}
|