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Added armor skin layer to HumanoidModel.cpp and HumanoidModel.h and adjusted skin box code to handle new armor layer. Added SkinOffsets.h with SKIN_OFFSET type. Added code to DLCManager.cpp, DLCManager.h, DLCSkinFile.cpp, and DLCSkinFile.h to read skin offsets from DLC skin packs (Does not affect skin yet). Changed Steve skins back to their original 64x32 size for parity with official LCE. Removed some redundant code. |
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| .. | ||
| 1_2_2 | ||
| achievement | ||
| armor | ||
| art | ||
| audio | ||
| environment | ||
| font | ||
| gui | ||
| item | ||
| misc | ||
| mob | ||
| terrain | ||
| title | ||
| TitleUpdate | ||
| pack.png | ||
| particles.png | ||
| terrain.png | ||