neoLegacy/Minecraft.World/BlockStateDecoderRegistry.h
Fireblade d89fadff68 feat: blockstates
still a work in progress
2026-05-02 15:14:48 -04:00

13 lines
262 B
C++

#pragma once
#include <string>
#include <functional>
namespace BlockStateDecoderRegistry
{
using DecoderFn = std::function<std::wstring(int)>;
void registerDecoder(int tileId, DecoderFn fn);
std::wstring decode(int tileId, int composite);
}