neoLegacy/Minecraft.World/Layer.h
Lord_Cambion 7ccb16e163 seed32
changed back to int64_t
but i truncate the seed to int32_t
2026-05-15 18:53:57 +02:00

30 lines
863 B
C++

#pragma once
#include "ArrayWithLength.h"
class LevelType;
#ifndef _CONTENT_PACAKGE
#define _BIOME_OVERRIDE
#endif
class Layer
{
private:
int64_t seed;
protected:
shared_ptr<Layer> parent;
int64_t rval;
int64_t seedMixup;
public:
static LayerArray getDefaultLayers(int64_t seed, LevelType *levelType, void* superflatConfig = nullptr);
Layer(int64_t seedMixup);
virtual void init(int64_t seed);
bool isOcean(int biomeId);
bool isSame(int biomeIdA, int biomeIdB);
virtual void initRandom(int64_t x, int64_t y);
protected:
int nextRandom(int max);
int random(int i, int j, int k, int l);
int random(int i, int j);
int modeOrRandom(int i, int j, int k, int l);
public:
virtual intArray getArea(int xo, int yo, int w, int h) = 0;
};