mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-06-10 18:42:55 +00:00
86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
#include "stdafx.h"
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#include "CliCommandRevokeToken.h"
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#include "../../ServerCliEngine.h"
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#include "../../ServerCliParser.h"
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#include "../../../Access/Access.h"
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#include "../../../Security/IdentityTokenManager.h"
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#include "../../../ServerLogManager.h"
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namespace ServerRuntime
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{
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const char *CliCommandRevokeToken::Name() const
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{
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return "revoketoken";
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}
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const char *CliCommandRevokeToken::Usage() const
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{
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return "revoketoken <name|xuid>";
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}
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const char *CliCommandRevokeToken::Description() const
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{
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return "Revoke a player's identity token. They will be issued a new one on next login.";
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}
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bool CliCommandRevokeToken::Execute(const ServerCliParsedLine &line, ServerCliEngine *engine)
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{
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if (line.tokens.size() < 2)
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{
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engine->LogWarn(std::string("Usage: ") + Usage());
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return false;
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}
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PlayerUID xuid = INVALID_XUID;
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// Try parsing as XUID first
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if (ServerRuntime::Access::TryParseXuid(line.tokens[1], &xuid))
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{
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// Direct XUID
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}
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else
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{
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// Try name lookup from cache
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std::vector<PlayerUID> cachedXuids;
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int count = ServerRuntime::ServerLogManager::GetCachedXuids(line.tokens[1], &cachedXuids);
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if (count == 0)
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{
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engine->LogWarn("Unknown player: " + line.tokens[1]);
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engine->LogWarn("The player must have attempted to connect, or use: revoketoken <xuid>");
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return false;
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}
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if (count > 1)
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{
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engine->LogWarn("Ambiguous: " + std::to_string(count) + " XUIDs seen for '" + line.tokens[1] + "':");
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for (size_t i = 0; i < cachedXuids.size(); ++i)
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{
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std::string label = (i == cachedXuids.size() - 1) ? " (most recent)" : "";
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engine->LogWarn(" " + ServerRuntime::Access::FormatXuid(cachedXuids[i]) + label);
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}
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engine->LogWarn("Re-run with the explicit XUID: revoketoken <xuid>");
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return false;
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}
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xuid = cachedXuids.back();
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engine->LogInfo("Resolved '" + line.tokens[1] + "' to XUID " + ServerRuntime::Access::FormatXuid(xuid));
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}
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if (!ServerRuntime::Security::GetIdentityTokenManager().HasToken(xuid))
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{
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engine->LogWarn("No identity token found for XUID " + ServerRuntime::Access::FormatXuid(xuid));
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return false;
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}
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if (!ServerRuntime::Security::GetIdentityTokenManager().RevokeToken(xuid))
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{
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engine->LogError("Failed to revoke token.");
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return false;
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}
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engine->LogInfo("Revoked identity token for XUID " + ServerRuntime::Access::FormatXuid(xuid) +
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". Player will receive a new token on next login.");
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return true;
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}
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}
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