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22 lines
700 B
C++
22 lines
700 B
C++
#pragma once
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#include "UIControl_Base.h"
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class UIControl_AchievementsList : public UIControl_Base
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{
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private:
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IggyName m_funcAddNewItem, m_funcHighlightItem, m_funcSetTouchFocus, m_funcEnableButton;
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public:
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UIControl_AchievementsList();
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void init(int id);
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int m_itemCount;
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int m_iCurrentSelection = 0;
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void SetTouchFocus(S32 iX, S32 iY, bool bRepeat);
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void UpdateControl();
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void EnableButton(int id, bool bEnable);
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void updateChildFocus(int iChild);
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void setCurrentSelection(int iSelection);
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virtual bool setupControl(UIScene* scene, IggyValuePath* parent, const string& controlName);
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void UIControl_AchievementsList::addnewItem(int id, wstring textureName);
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//virtual void ReInit();
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}; |