neoLegacy/Minecraft.Client/Common/UI/UIScene_MinigamesMapSelectMenu.h
2026-05-16 18:37:40 -04:00

29 lines
753 B
C++

#pragma once
#include "UIEnums.h"
#include "UIScene.h"
class UIScene_MinigamesMapSelectMenu : public UIScene
{
private:
UIControl m_controlMainPanel;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
UI_MAP_ELEMENT(m_controlMainPanel, "MainPanel")
UI_END_MAP_ELEMENTS_AND_NAMES()
public:
UIScene_MinigamesMapSelectMenu(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return ::eUIScene_MinigamesMapSelectMenu; }
virtual bool hidesLowerScenes() { return true; }
virtual void updateTooltips();
virtual void updateComponents();
virtual UIControl* GetMainPanel();
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
protected:
virtual wstring getMoviePath();
};