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fix: compile error
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2653c1d1ba
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@ -56,7 +56,7 @@ bool ReedTile::mayPlace(Level *level, int x, int y, int z)
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{
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{
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int below = level->getTile(x, y - 1, z);
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int below = level->getTile(x, y - 1, z);
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if (below == id) return true;
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if (below == id) return true;
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if (below != Tile::grass_Id && below != Tile::dirt_Id && below != Tile::sand_Id&& below != Tile::podzol_Id) return false;
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if (below != Tile::grass_Id && below != Tile::dirt_Id && below != Tile::sand_Id) return false;
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if (level->getMaterial(x - 1, y - 1, z) == Material::water) return true;
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if (level->getMaterial(x - 1, y - 1, z) == Material::water) return true;
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if (level->getMaterial(x + 1, y - 1, z) == Material::water) return true;
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if (level->getMaterial(x + 1, y - 1, z) == Material::water) return true;
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if (level->getMaterial(x, y - 1, z - 1) == Material::water) return true;
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if (level->getMaterial(x, y - 1, z - 1) == Material::water) return true;
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