mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-08-20 09:57:09 +00:00
fix: correct asset path for MediaWindows64 in CMake configuration
This commit is contained in:
parent
4191b654b2
commit
ed201b95c5
|
|
@ -33,10 +33,10 @@ function(configure_lce_server_target target)
|
||||||
# not visible to function bodies invoked from other files.)
|
# not visible to function bodies invoked from other files.)
|
||||||
set(_asset_folder_pairs
|
set(_asset_folder_pairs
|
||||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/res" "Common/res"
|
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/res" "Common/res"
|
||||||
|
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/Media/MediaWindows64" "Common/Media/MediaWindows64"
|
||||||
)
|
)
|
||||||
set(_asset_files_pairs
|
set(_asset_files_pairs
|
||||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/"
|
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/Media/MediaWindows64.arc" "Common/Media/"
|
||||||
"${CMAKE_SOURCE_DIR}/Minecraft.Client/Common/Media/MediaWindows64" "Common/Media/MediaWindows64"
|
|
||||||
)
|
)
|
||||||
|
|
||||||
set(_use_debug_4j_libs TRUE)
|
set(_use_debug_4j_libs TRUE)
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue