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fix: non-windows64 cmake build
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@ -241,7 +241,9 @@ set(_item_map_inputs
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"${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.World/Tile.h"
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)
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string(REPLACE ";" "\\;" _item_map_inputs "${_item_map_inputs}")
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if(NOT PLATFORM_NAME STREQUAL "Windows64")
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string(REPLACE ";" "\\;" _item_map_inputs "${_item_map_inputs}")
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endif()
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#neo: added ItemNameMap generation
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add_custom_command(
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