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Add UIUnicodeBitmapFont to CMake source lists and update nightly release paths
The upstream CMake migration missed UIUnicodeBitmapFont in the Windows client and server source lists, causing linker errors. Also update nightly release script paths from x64/ to build/ for CMake output.
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@ -24,6 +24,8 @@ set(_MINECRAFT_CLIENT_WINDOWS_COMMON_UI
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIBitmapFont.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIController.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIUnicodeBitmapFont.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UIGroup.h"
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"${CMAKE_CURRENT_SOURCE_DIR}/Common/UI/UILayer.cpp"
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@ -130,6 +130,7 @@ set(_MINECRAFT_SERVER_COMMON_ROOT
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/IUIScene_StartGame.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/IUIScene_TradingMenu.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIBitmapFont.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIUnicodeBitmapFont.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIComponent_Chat.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIComponent_DebugUIConsole.cpp"
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"${CMAKE_CURRENT_SOURCE_DIR}/../Minecraft.Client/Common/UI/UIComponent_DebugUIMarketingGuide.cpp"
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@ -4,7 +4,7 @@
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Builds zips for client and server, updates their Nightly GitHub releases, and archives locally.
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.DESCRIPTION
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1. Fetches the latest commit hash.
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2. Zips client (x64\Release) and server (x64\Minecraft.Server\Release) builds into the archive folder.
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2. Zips client (build\Minecraft.Client\Release) and server (build\Minecraft.Server\Release) builds into the archive folder.
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3. Updates the Nightly release: deletes old assets, uploads client zip + exe + pdb, updates title.
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4. Updates the Nightly-Dedicated-Server release: deletes old assets, uploads server zip, updates title.
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.NOTES
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@ -18,10 +18,10 @@ $ErrorActionPreference = "Stop"
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$RepoOwner = "itsRevela"
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$RepoName = "MinecraftConsoles"
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$ReleaseTag = "Nightly"
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$ReleaseDir = Join-Path $PSScriptRoot "x64\Release"
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$ReleaseDir = Join-Path $PSScriptRoot "build\Minecraft.Client\Release"
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$ZipName = "LCEWindows64.zip"
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$ServerReleaseTag = "Nightly-Dedicated-Server"
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$ServerReleaseDir = Join-Path $PSScriptRoot "x64\Minecraft.Server\Release"
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$ServerReleaseDir = Join-Path $PSScriptRoot "build\Minecraft.Server\Release"
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$ServerZipName = "LCEServerWindows64.zip"
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$ArchiveRoot = "C:\Users\rexma\Documents\Minecraft\itsRevelaReleases"
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$ApiBase = "https://api.github.com/repos/$RepoOwner/$RepoName"
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