This commit is contained in:
Revela 2026-03-12 05:20:44 -05:00
commit 812b3ea6af
4 changed files with 18 additions and 11 deletions

View file

@ -260,9 +260,9 @@ void SoundEngine::updateMiniAudio()
continue;
}
float finalVolume = s->info.volume * m_MasterEffectsVolume;
if (finalVolume > 1.0f)
finalVolume = 1.0f;
float finalVolume = s->info.volume * m_MasterEffectsVolume * SFX_VOLUME_MULTIPLIER;
if (finalVolume > SFX_MAX_GAIN)
finalVolume = SFX_MAX_GAIN;
ma_sound_set_volume(&s->sound, finalVolume);
ma_sound_set_pitch(&s->sound, s->info.pitch);
@ -557,10 +557,13 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
}
ma_sound_set_spatialization_enabled(&s->sound, MA_TRUE);
ma_sound_set_min_distance(&s->sound, SFX_3D_MIN_DISTANCE);
ma_sound_set_max_distance(&s->sound, SFX_3D_MAX_DISTANCE);
ma_sound_set_rolloff(&s->sound, SFX_3D_ROLLOFF);
float finalVolume = volume * m_MasterEffectsVolume;
if (finalVolume > 1.0f)
finalVolume = 1.0f;
float finalVolume = volume * m_MasterEffectsVolume * SFX_VOLUME_MULTIPLIER;
if (finalVolume > SFX_MAX_GAIN)
finalVolume = SFX_MAX_GAIN;
ma_sound_set_volume(&s->sound, finalVolume);
ma_sound_set_pitch(&s->sound, pitch);

View file

@ -6,6 +6,12 @@ using namespace std;
#include "miniaudio.h"
constexpr float SFX_3D_MIN_DISTANCE = 1.0f;
constexpr float SFX_3D_MAX_DISTANCE = 16.0f;
constexpr float SFX_3D_ROLLOFF = 0.5f;
constexpr float SFX_VOLUME_MULTIPLIER = 1.5f;
constexpr float SFX_MAX_GAIN = 1.5f;
enum eMUSICFILES
{
eStream_Overworld_Calm1 = 0,

View file

@ -1298,10 +1298,8 @@ void IUIScene_AbstractContainerMenu::onMouseTick()
}
}
vPointerPos.x = floor(vPointerPos.x);
vPointerPos.x += ( static_cast<int>(vPointerPos.x)%2);
vPointerPos.y = floor(vPointerPos.y);
vPointerPos.y += ( static_cast<int>(vPointerPos.y)%2);
vPointerPos.x = static_cast<float>(floor(vPointerPos.x + 0.5f));
vPointerPos.y = static_cast<float>(floor(vPointerPos.y + 0.5f));
m_pointerPos = vPointerPos;
adjustPointerForSafeZone();

View file

@ -9,7 +9,7 @@
This project contains the source code of Minecraft Legacy Console Edition v1.6.0560.0 (TU19) with some fixes and improvements applied.
## Download
Windows users can download our [Nightly Build](https://github.com/smartcmd/MinecraftConsoles/releases/tag/nightly)! Simply download the `.zip` file and extract it to a folder where you'd like to keep the game. You can set your username in `username.txt` (you'll have to make this file)
Windows users can download our [Nightly Build](https://github.com/itsRevela/MinecraftConsoles/releases/tag/Nightly)! Simply download the `.zip` file and extract it to a folder where you'd like to keep the game. You can set your username in `username.txt` (you'll have to make this file)
## Platform Support