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Increase limits for boats, minecarts, fireballs, and height (#1325)
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@ -63,16 +63,16 @@ public:
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public:
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static const int MAX_XBOX_BOATS = 40; // Max number of boats
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static const int MAX_CONSOLE_MINECARTS = 40;
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static const int MAX_DISPENSABLE_FIREBALLS = 200;
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static const int MAX_DISPENSABLE_PROJECTILES = 300;
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static const int MAX_XBOX_BOATS = 400; // Max number of boats
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static const int MAX_CONSOLE_MINECARTS = 400;
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static const int MAX_DISPENSABLE_FIREBALLS = 2000;
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static const int MAX_DISPENSABLE_PROJECTILES = 3000;
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static const int MAX_LEVEL_SIZE = 30000000;
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static const int maxMovementHeight = 512; // 4J added
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static const int minBuildHeight = 0; // 4J - brought forward from 1.2.3
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static const int maxBuildHeight = 256; // 4J - brought forward from 1.2.3
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static const int maxBuildHeight = 512; // 4J - brought forward from 1.2.3
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static const int genDepthBits = 7;
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static const int genDepthBitsPlusFour = genDepthBits + 4;
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static const int genDepth = 1 << genDepthBits;
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