mirror of
https://github.com/neoStudiosLCE/neoLegacy.git
synced 2026-08-20 09:57:09 +00:00
fix: achievements (2)
Make menu more accurate Add Achievements option to Main Menu Force achievements to save when saving the level Fix a random crash i was getting
This commit is contained in:
parent
ae5a86d082
commit
57de83add1
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@ -929,7 +929,11 @@ void CPlatformNetworkManagerStub::SearchForGames()
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strncpy_s(info->data.hostIP, sizeof(info->data.hostIP), ipBuf, _TRUNCATE);
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strncpy_s(info->data.hostIP, sizeof(info->data.hostIP), ipBuf, _TRUNCATE);
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info->data.hostPort = port;
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info->data.hostPort = port;
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info->sessionId = static_cast<uint64_t>(inet_addr(ipBuf)) | static_cast<uint64_t>(port) << 32;
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info->sessionId = static_cast<uint64_t>(inet_addr(ipBuf)) | static_cast<uint64_t>(port) << 32;
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friendsSessions[0].push_back(info);
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//Fix null crash? I think its here...
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if (info) {
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friendsSessions[0].push_back(info);
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}
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}
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}
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}
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}
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}
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}
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@ -1916,7 +1916,7 @@ GDrawTexture * RADLINK UIController::TextureSubstitutionCreateCallback ( void *
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UIScene *scene = uiController->GetTopScene(0);
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UIScene *scene = uiController->GetTopScene(0);
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//Fix for icon size changing on Achievements
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//Fix for icon size changing on Achievements
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if (scene) {
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if (scene) {
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if (scene->getSceneResolution() == UIScene::eSceneResolution_1080 && scene->getSceneType() != eUIScene_PauseMenu && isSub == false)
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if (scene->getSceneResolution() == UIScene::eSceneResolution_1080 && (scene->getSceneType() != eUIScene_PauseMenu && scene->getSceneType() != eUIScene_MainMenu && scene->getSceneType() != eUIScene_AchievementsMenu) && isSub == false)
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{
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{
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*width = 96;
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*width = 96;
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*height = 96;
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*height = 96;
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@ -16,13 +16,13 @@ UIScene_AchievementsMenu::UIScene_AchievementsMenu(int iPad, void* _initData, UI
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// Setup all the Iggy references we need for this scene
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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initialiseMovie();
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RECT rc;
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/*RECT rc;
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GetClientRect(g_hWnd, &rc);
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GetClientRect(g_hWnd, &rc);
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POINT center;
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POINT center;
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center.x = rc.left;
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center.x = rc.left;
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center.y = rc.top;
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center.y = rc.top;
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ClientToScreen(g_hWnd, ¢er);
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ClientToScreen(g_hWnd, ¢er);
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SetCursorPos(center.x, center.y);
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SetCursorPos(center.x, center.y);*/
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m_labelAchievements.init(L"Achievements");
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m_labelAchievements.init(L"Achievements");
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//m_labelDesc.init(L"");
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//m_labelDesc.init(L"");
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@ -46,7 +46,13 @@ UIScene_AchievementsMenu::UIScene_AchievementsMenu(int iPad, void* _initData, UI
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std::string result = "Graphics\\Achievements\\" "TROP" + Achievements::achievements->at(i)->iconInt + ".png"; //media\\
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std::string result = "Graphics\\Achievements\\" "TROP" + Achievements::achievements->at(i)->iconInt + ".png"; //media\\
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m_achievementsList.addnewItem(i+1, path);
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m_achievementsList.addnewItem(i+1, path);
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if (Minecraft::GetInstance()->stats[Minecraft::GetInstance()->player->GetXboxPad()]->hasTaken(Achievements::achievements->at(i)))
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int newPad = 0;
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if (Minecraft::GetInstance()->player != nullptr) {
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newPad = Minecraft::GetInstance()->player->GetXboxPad();
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}
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if (Minecraft::GetInstance()->stats[newPad]->hasTaken(Achievements::achievements->at(i)))
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{
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{
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m_achievementsList.EnableButton(i, true);
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m_achievementsList.EnableButton(i, true);
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}
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}
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@ -63,8 +69,7 @@ UIScene_AchievementsMenu::UIScene_AchievementsMenu(int iPad, void* _initData, UI
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void UIScene_AchievementsMenu::handleDestroy()
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void UIScene_AchievementsMenu::handleDestroy()
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{
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{
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#ifdef _WINDOWS64
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m_parentLayer->showComponent(m_iPad, eUIComponent_MenuBackground, false);
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#endif
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}
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}
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void UIScene_AchievementsMenu::SetAchievementDescription(wstring desc) {
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void UIScene_AchievementsMenu::SetAchievementDescription(wstring desc) {
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@ -102,8 +107,12 @@ wstring UIScene_AchievementsMenu::getMoviePath()
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void UIScene_AchievementsMenu::updateComponents()
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void UIScene_AchievementsMenu::updateComponents()
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{
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{
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bool bNotInGame = (Minecraft::GetInstance()->level == nullptr);
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if (!bNotInGame)
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{
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m_parentLayer->showComponent(m_iPad, eUIComponent_MenuBackground, true);
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}
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false);
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m_parentLayer->showComponent(m_iPad, eUIComponent_MenuBackground, false);
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}
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}
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void UIScene_AchievementsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled)
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void UIScene_AchievementsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled)
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@ -28,7 +28,6 @@ private:
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UI_MAP_ELEMENT(m_labelAchievements, "AcheivementsLabel")
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UI_MAP_ELEMENT(m_labelAchievements, "AcheivementsLabel")
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UI_MAP_ELEMENT(m_labelName, "AchievementName")
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UI_MAP_ELEMENT(m_labelName, "AchievementName")
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UI_MAP_ELEMENT(m_labelDesc, "AchievementDescription")
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UI_MAP_ELEMENT(m_labelDesc, "AchievementDescription")
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UI_MAP_ELEMENT(m_cursorPath1, "cursor")
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//UI_MAP_ELEMENT(m_achievementsList, "AchievementsList")
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//UI_MAP_ELEMENT(m_achievementsList, "AchievementsList")
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UI_MAP_ELEMENT(m_controlMainPanel, "AchievementsListContainer")
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UI_MAP_ELEMENT(m_controlMainPanel, "AchievementsListContainer")
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UI_MAP_NAME(m_funcSetDesc, L"SetAchievementDescription")
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UI_MAP_NAME(m_funcSetDesc, L"SetAchievementDescription")
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@ -2040,6 +2040,7 @@ void UIScene_MainMenu::RunAchievements(int iPad)
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XShowAchievementsUI( iPad );
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XShowAchievementsUI( iPad );
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}
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}
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#endif
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#endif
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ui.NavigateToScene(iPad, eUIScene_AchievementsMenu);
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}
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}
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void UIScene_MainMenu::RunHelpAndOptions(int iPad)
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void UIScene_MainMenu::RunHelpAndOptions(int iPad)
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@ -993,6 +993,7 @@ int UIScene_PauseMenu::UnlockFullSaveReturned(void *pParam,int iPad,C4JStorage::
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ProfileManager.DisplayFullVersionPurchase(false,pMinecraft->player->GetXboxPad(),eSen_UpsellID_Full_Version_Of_Game);
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ProfileManager.DisplayFullVersionPurchase(false,pMinecraft->player->GetXboxPad(),eSen_UpsellID_Full_Version_Of_Game);
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}
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}
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}
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}
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pMinecraft->forceStatsSave(pMinecraft->player->GetXboxPad());
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}
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}
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else
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else
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{
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{
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@ -11,6 +11,7 @@
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#include "LevelData.h"
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#include "LevelData.h"
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#include "DirectoryLevelStorage.h"
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#include "DirectoryLevelStorage.h"
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#include "ConsoleSaveFileIO.h"
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#include "ConsoleSaveFileIO.h"
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#include "../Minecraft.Client/Minecraft.h"
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const wstring DirectoryLevelStorage::sc_szPlayerDir(L"players/");
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const wstring DirectoryLevelStorage::sc_szPlayerDir(L"players/");
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@ -391,6 +392,7 @@ void DirectoryLevelStorage::save(shared_ptr<Player> player)
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if( playerXuid != INVALID_XUID && !player->isGuest() )
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if( playerXuid != INVALID_XUID && !player->isGuest() )
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#endif
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#endif
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{
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{
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Minecraft::GetInstance()->forceStatsSave(player->getPlayerIndex());
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CompoundTag *tag = new CompoundTag();
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CompoundTag *tag = new CompoundTag();
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player->saveWithoutId(tag);
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player->saveWithoutId(tag);
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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