Fix portal cache key to use chunk coordinates

This commit is contained in:
Revela 2026-03-11 22:12:03 -05:00
parent 1036b7368e
commit 0631aefec2

View file

@ -93,7 +93,7 @@ bool PortalForcer::findPortal(shared_ptr<Entity> e, double xOriginal, double yOr
int xc = Mth::floor(e->x);
int zc = Mth::floor(e->z);
long hash = ChunkPos::hashCode(xc, zc);
long hash = ChunkPos::hashCode(xc >> 4, zc >> 4);
bool updateCache = true;
auto it = cachedPortals.find(hash);
@ -148,8 +148,17 @@ bool PortalForcer::findPortal(shared_ptr<Entity> e, double xOriginal, double yOr
if (updateCache)
{
cachedPortals[hash] = new PortalPosition(x, y, z, level->getGameTime());
cachedPortalKeys.push_back(hash);
auto existing = cachedPortals.find(hash);
if (existing != cachedPortals.end())
{
delete existing->second;
existing->second = new PortalPosition(x, y, z, level->getGameTime());
}
else
{
cachedPortals[hash] = new PortalPosition(x, y, z, level->getGameTime());
cachedPortalKeys.push_back(hash);
}
}
double xt = x + 0.5;