MinecraftConsoles/Minecraft.Client/PSVita/Leaderboards/PSVitaLeaderboardManager.h
Brayden M df180fabd2 refactor: Fix include paths for compatibility
MSVC allows backslashes and case-insensitive include paths, which causes
build failures on other compilers. This commit:
- Converts all include backslashes to forward slashes.
- Fixes capitalization mismatches to match the actual filesystem.
2026-03-14 00:42:04 -05:00

35 lines
865 B
C++

#pragma once
#include "Common/Leaderboards/SonyLeaderboardManager.h"
#include "Common/Leaderboards/LeaderboardManager.h"
#include "Conf.h"
#include <np.h>
class PSVitaLeaderboardManager : public SonyLeaderboardManager
{
public:
PSVitaLeaderboardManager();
protected:
virtual HRESULT initialiseScoreUtility();
virtual bool scoreUtilityAlreadyInitialised(HRESULT hr);
virtual HRESULT createTitleContext(const SceNpId &npId);
virtual HRESULT destroyTitleContext(int titleContext);
virtual HRESULT createTransactionContext(int titleContext);
virtual HRESULT abortTransactionContext(int transactionContext);
virtual HRESULT destroyTransactionContext(int transactionContext);
virtual HRESULT getFriendsList(sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> &friendsList);
virtual char * getComment(SceNpScoreComment *comment);
};