refactor: Fix include paths for compatibility

MSVC allows backslashes and case-insensitive include paths, which causes
build failures on other compilers. This commit:
- Converts all include backslashes to forward slashes.
- Fixes capitalization mismatches to match the actual filesystem.
This commit is contained in:
Brayden M 2026-03-13 12:09:17 -05:00
parent 4d200a589d
commit df180fabd2
817 changed files with 4178 additions and 4178 deletions

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@ -1,14 +1,14 @@
#include "stdafx.h"
#include "AbstractContainerScreen.h"
#include "ItemRenderer.h"
#include "MultiplayerLocalPlayer.h"
#include "MultiPlayerLocalPlayer.h"
#include "Lighting.h"
#include "GameMode.h"
#include "KeyMapping.h"
#include "Options.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
ItemRenderer *AbstractContainerScreen::itemRenderer = new ItemRenderer();

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.core.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.core.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "AbstractProjectileDispenseBehavior.h"
shared_ptr<ItemInstance> AbstractProjectileDispenseBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed)

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@ -1,6 +1,6 @@
#pragma once
#include "..\Minecraft.World\DefaultDispenseItemBehavior.h"
#include "../Minecraft.World/DefaultDispenseItemBehavior.h"
class Projectile;

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "Textures.h"
#include "AbstractTexturePack.h"
#include "..\Minecraft.World\InputOutputStream.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "../Minecraft.World/InputOutputStream.h"
#include "../Minecraft.World/StringHelpers.h"
#include "Common/UI/UI.h"
AbstractTexturePack::AbstractTexturePack(DWORD id, File *file, const wstring &name, TexturePack *fallback) : id(id), name(name)

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@ -4,10 +4,10 @@
#include "Font.h"
#include "Textures.h"
#include "Lighting.h"
#include "..\Minecraft.World\System.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "../Minecraft.World/System.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.stats.h"
#include "../Minecraft.World/SharedConstants.h"
AchievementPopup::AchievementPopup(Minecraft *mc)
{

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@ -8,10 +8,10 @@
#include "Textures.h"
#include "StatsCounter.h"
#include "ItemRenderer.h"
#include "..\Minecraft.World\System.h"
#include "..\Minecraft.World\net.minecraft.locale.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\JavaMath.h"
#include "../Minecraft.World/System.h"
#include "../Minecraft.World/net.minecraft.locale.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/JavaMath.h"

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@ -1,6 +1,6 @@
#pragma once
#include "Screen.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "../Minecraft.World/net.minecraft.stats.h"
class StatsCounter;
class AchievementScreen : public Screen

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "..\Minecraft.World\compression.h"
#include "../Minecraft.World/StringHelpers.h"
#include "../Minecraft.World/compression.h"
#include "ArchiveFile.h"

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@ -3,8 +3,8 @@
#include <vector>
#include <unordered_map>
#include "..\Minecraft.World\File.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "../Minecraft.World/File.h"
#include "../Minecraft.World/ArrayWithLength.h"
using namespace std;

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "ArrowRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/Mth.h"
ResourceLocation ArrowRenderer::ARROW_LOCATION = ResourceLocation(TN_ITEM_ARROWS);

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.world.entity.ambient.h"
#include "../Minecraft.World/net.minecraft.world.entity.ambient.h"
#include "BatModel.h"
#include "ModelPart.h"

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.world.entity.ambient.h"
#include "../Minecraft.World/net.minecraft.world.entity.ambient.h"
#include "BatRenderer.h"
#include "BatModel.h"

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "BeaconRenderer.h"
#include "Tesselator.h"

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "BlazeModel.h"
#include "ModelPart.h"

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "BlazeModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "BlazeRenderer.h"
ResourceLocation BlazeRenderer::BLAZE_LOCATION = ResourceLocation(TN_MOB_BLAZE);

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@ -1,8 +1,8 @@
#include "stdafx.h"
#include "BoatRenderer.h"
#include "BoatModel.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/Mth.h"
ResourceLocation BoatRenderer::BOAT_LOCATION = ResourceLocation(TN_ITEM_BOAT);

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "BookModel.h"
#include "ModelPart.h"

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@ -1,9 +1,9 @@
#include "stdafx.h"
#include "BreakingItemParticle.h"
#include "Tesselator.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.h"
void BreakingItemParticle::_init(Item *item, Textures *textures, int data)
{

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@ -1,10 +1,10 @@
#include "stdafx.h"
#include "BubbleParticle.h"
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.World\Mth.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.material.h"
#include "../Minecraft.World/Random.h"
#include "../Minecraft.World/Mth.h"
#include "../Minecraft.World/JavaMath.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.material.h"
BubbleParticle::BubbleParticle(Level *level, double x, double y, double z, double xa, double ya, double za) : Particle(level, x, y, z, xa, ya, za)
{

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "../Minecraft.World/StringHelpers.h"
#include "Textures.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "BufferedImage.h"
#ifdef _XBOX

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@ -1,10 +1,10 @@
#include "stdafx.h"
#include "Camera.h"
#include "MemoryTracker.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\TilePos.h"
#include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/TilePos.h"
float Camera::xPlayerOffs = 0.0f;
float Camera::yPlayerOffs = 0.0f;

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@ -1,6 +1,6 @@
#pragma once
#include "..\Minecraft.World\FloatBuffer.h"
#include "..\Minecraft.World\IntBuffer.h"
#include "../Minecraft.World/FloatBuffer.h"
#include "../Minecraft.World/IntBuffer.h"
class TilePos;

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@ -2,10 +2,10 @@
#include "ChatScreen.h"
#include "ClientConnection.h"
#include "Font.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "..\Minecraft.World\StringHelpers.h"
#include "..\Minecraft.World\ChatPacket.h"
#include "MultiPlayerLocalPlayer.h"
#include "../Minecraft.World/SharedConstants.h"
#include "../Minecraft.World/StringHelpers.h"
#include "../Minecraft.World/ChatPacket.h"
const wstring ChatScreen::allowedChars = SharedConstants::acceptableLetters;
vector<wstring> ChatScreen::s_chatHistory;

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@ -3,9 +3,9 @@
#include "ChestModel.h"
#include "LargeChestModel.h"
#include "ModelPart.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\Calendar.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/Calendar.h"
ResourceLocation ChestRenderer::CHEST_LARGE_TRAP_LOCATION = ResourceLocation(TN_TILE_LARGE_TRAP_CHEST);
//ResourceLocation ChestRenderer::CHEST_LARGE_XMAS_LOCATION = ResourceLocation(TN_TILE_LARGE_XMAS_CHEST);

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@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ChickenModel.h"
#include "ModelPart.h"

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@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\Minecraft.World\Mth.h"
#include "../Minecraft.World/Mth.h"
#include "ChickenRenderer.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
ResourceLocation ChickenRenderer::CHICKEN_LOCATION = ResourceLocation(TN_MOB_CHICKEN);

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@ -2,16 +2,16 @@
#include "Chunk.h"
#include "TileRenderer.h"
#include "TileEntityRenderDispatcher.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "LevelRenderer.h"
#ifdef __PS3__
#include "PS3\SPU_Tasks\ChunkUpdate\ChunkRebuildData.h"
#include "PS3\SPU_Tasks\ChunkUpdate\TileRenderer_SPU.h"
#include "PS3\SPU_Tasks\CompressedTile\CompressedTileStorage_SPU.h"
#include "PS3/SPU_Tasks/ChunkUpdate/ChunkRebuildData.h"
#include "PS3/SPU_Tasks/ChunkUpdate/TileRenderer_SPU.h"
#include "PS3/SPU_Tasks/CompressedTile/CompressedTileStorage_SPU.h"
#include "C4JThread_SPU.h"
#include "C4JSpursJob.h"

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@ -1,7 +1,7 @@
#pragma once
#include "AllowAllCuller.h"
#include "Tesselator.h"
#include "..\Minecraft.World\ArrayWithLength.h"
#include "../Minecraft.World/ArrayWithLength.h"
#include "LevelRenderer.h"
class Level;

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@ -9,46 +9,46 @@
#include "TakeAnimationParticle.h"
#include "CritParticle.h"
#include "User.h"
#include "..\Minecraft.World\net.minecraft.world.level.storage.h"
#include "..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\Minecraft.World\net.minecraft.stats.h"
#include "..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\Minecraft.World\net.minecraft.world.entity.ai.attributes.h"
#include "..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\Minecraft.World\net.minecraft.world.entity.animal.h"
#include "..\Minecraft.World\net.minecraft.world.entity.npc.h"
#include "..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\Minecraft.World\net.minecraft.world.entity.projectile.h"
#include "..\Minecraft.World\net.minecraft.world.entity.global.h"
#include "..\Minecraft.World\net.minecraft.world.entity.boss.enderdragon.h"
#include "..\Minecraft.World\net.minecraft.world.entity.monster.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\Minecraft.World\net.minecraft.world.item.h"
#include "..\Minecraft.World\net.minecraft.world.item.trading.h"
#include "..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\Minecraft.World\net.minecraft.world.h"
#include "..\Minecraft.World\net.minecraft.world.level.saveddata.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\Minecraft.World\net.minecraft.world.effect.h"
#include "..\Minecraft.World\net.minecraft.world.food.h"
#include "..\Minecraft.World\SharedConstants.h"
#include "..\Minecraft.World\AABB.h"
#include "..\Minecraft.World\Pos.h"
#include "..\Minecraft.World\Socket.h"
#include "../Minecraft.World/net.minecraft.world.level.storage.h"
#include "../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../Minecraft.World/net.minecraft.stats.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
#include "../Minecraft.World/net.minecraft.world.entity.ai.attributes.h"
#include "../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../Minecraft.World/net.minecraft.world.entity.animal.h"
#include "../Minecraft.World/net.minecraft.world.entity.npc.h"
#include "../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../Minecraft.World/net.minecraft.world.entity.projectile.h"
#include "../Minecraft.World/net.minecraft.world.entity.global.h"
#include "../Minecraft.World/net.minecraft.world.entity.boss.enderdragon.h"
#include "../Minecraft.World/net.minecraft.world.entity.monster.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../Minecraft.World/net.minecraft.world.item.h"
#include "../Minecraft.World/net.minecraft.world.item.trading.h"
#include "../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../Minecraft.World/net.minecraft.world.inventory.h"
#include "../Minecraft.World/net.minecraft.world.h"
#include "../Minecraft.World/net.minecraft.world.level.saveddata.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../Minecraft.World/net.minecraft.world.effect.h"
#include "../Minecraft.World/net.minecraft.world.food.h"
#include "../Minecraft.World/SharedConstants.h"
#include "../Minecraft.World/AABB.h"
#include "../Minecraft.World/Pos.h"
#include "../Minecraft.World/Socket.h"
#include "Minecraft.h"
#include "ProgressRenderer.h"
#include "LevelRenderer.h"
#include "Options.h"
#include "MinecraftServer.h"
#include "ClientConstants.h"
#include "..\Minecraft.World\SoundTypes.h"
#include "..\Minecraft.World\BasicTypeContainers.h"
#include "../Minecraft.World/SoundTypes.h"
#include "../Minecraft.World/BasicTypeContainers.h"
#include "TexturePackRepository.h"
#ifdef _XBOX
#include "Common\XUI\XUI_Scene_Trading.h"
#include "Common/XUI/XUI_Scene_Trading.h"
#else
#include "Common\UI\UI.h"
#include "Common/UI/UI.h"
#endif
#ifdef __PS3__
#include "PS3/Network/SonyVoiceChat.h"
@ -56,14 +56,14 @@
#include "DLCTexturePack.h"
#ifdef _WINDOWS64
#include "Xbox\Network\NetworkPlayerXbox.h"
#include "Common\Network\PlatformNetworkManagerStub.h"
#include "Xbox/Network/NetworkPlayerXbox.h"
#include "Common/Network/PlatformNetworkManagerStub.h"
#endif
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "..\Minecraft.World\GenericStats.h"
#include "../Minecraft.World/DurangoStats.h"
#include "../Minecraft.World/GenericStats.h"
#endif
ClientConnection::ClientConnection(Minecraft *minecraft, const wstring& ip, int port)

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@ -1,6 +1,6 @@
#pragma once
#include <unordered_set>
#include "..\Minecraft.World\net.minecraft.network.h"
#include "../Minecraft.World/net.minecraft.network.h"
class Minecraft;
class MultiPlayerLevel;
class SavedDataStorage;

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@ -1,9 +1,9 @@
#include "stdafx.h"
#include "Minecraft.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\JavaMath.h"
#include "../Minecraft.World/net.minecraft.world.level.h"
#include "../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "MultiPlayerLocalPlayer.h"
#include "../Minecraft.World/JavaMath.h"
#include "Texture.h"
#include "ClockTexture.h"

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@ -1,24 +1,24 @@
#pragma once
#include "..\..\..\Minecraft.World\SoundTypes.h"
#include "../../../Minecraft.World/SoundTypes.h"
#ifdef _XBOX
#elif defined (__PS3__)
#undef __in
#undef __out
#include "..\..\PS3\Miles\include\mss.h"
#include "../../PS3/Miles/include/mss.h"
#elif defined (__PSVITA__)
#include "..\..\PSVITA\Miles\include\mss.h"
#include "../../PSVITA/Miles/include/mss.h"
#elif defined _DURANGO
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT
#include "..\..\Durango\Miles\include\mss.h"
#include "../../Durango/Miles/include/mss.h"
#elif defined _WINDOWS64
#else // PS4
// 4J Stu - Temp define to get Miles to link, can likely be removed when we get a new version of Miles
#define _SEKRIT2
#include "..\..\Orbis\Miles\include\mss.h"
#include "../../Orbis/Miles/include/mss.h"
#endif
typedef struct

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@ -1,20 +1,20 @@
#include "stdafx.h"
#include "SoundEngine.h"
#include "..\Consoles_App.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\Minecraft.World\leveldata.h"
#include "..\..\Minecraft.World\mth.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\DLCTexturePack.h"
#include "Common\DLC\DLCAudioFile.h"
#include "../Consoles_App.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../Minecraft.World/leveldata.h"
#include "../../Minecraft.World/mth.h"
#include "../../TexturePackRepository.h"
#include "../../DLCTexturePack.h"
#include "Common/DLC/DLCAudioFile.h"
#ifdef __PSVITA__
#include <audioout.h>
#endif
#include "..\..\Minecraft.Client\Windows64\Windows64_App.h"
#include "../../Minecraft.Client/Windows64/Windows64_App.h"
#include "stb_vorbis.h"
@ -25,7 +25,7 @@
#include <vector>
#include <memory>
#include <mutex>
#include <lce_filesystem\lce_filesystem.h>
#include <lce_filesystem/lce_filesystem.h>
#ifdef __ORBIS__
#include <audioout.h>

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@ -2,7 +2,7 @@
class Mob;
class Options;
using namespace std;
#include "..\..\Minecraft.World\SoundTypes.h"
#include "../../Minecraft.World/SoundTypes.h"
#include "miniaudio.h"

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@ -1,7 +1,7 @@
#pragma once
#include "..\Minecraft.Client\Common\C4JMemoryPool.h"
#include "../Minecraft.Client/Common/C4JMemoryPool.h"
// Custom allocator, takes a C4JMemoryPool class, which can be one of a number of pool implementations.

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ColourTable.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
unordered_map<wstring,eMinecraftColour> ColourTable::s_colourNamesMap;

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@ -1,6 +1,6 @@
#include "stdafx.h"
#include "ConsoleGameMode.h"
#include ".\Tutorial\Tutorial.h"
#include "./Tutorial/Tutorial.h"
ConsoleGameMode::ConsoleGameMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: TutorialMode(iPad, minecraft, connection)

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#pragma once
#include ".\Tutorial\TutorialMode.h"
#include "./Tutorial/TutorialMode.h"
class ConsoleGameMode : public TutorialMode
{

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@ -1,63 +1,63 @@
#include "stdafx.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\Minecraft.World\InputOutputStream.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\Options.h"
#include "..\MinecraftServer.h"
#include "..\MultiPlayerLevel.h"
#include "..\GameRenderer.h"
#include "..\ProgressRenderer.h"
#include "..\LevelRenderer.h"
#include "..\MobSkinMemTextureProcessor.h"
#include "..\Minecraft.h"
#include "..\ClientConnection.h"
#include "..\MultiPlayerLocalPlayer.h"
#include "..\LocalPlayer.h"
#include "..\..\Minecraft.World\Player.h"
#include "..\..\Minecraft.World\Inventory.h"
#include "..\..\Minecraft.World\Level.h"
#include "..\..\Minecraft.World\FurnaceTileEntity.h"
#include "..\..\Minecraft.World\Container.h"
#include "..\..\Minecraft.World\DispenserTileEntity.h"
#include "..\..\Minecraft.World\SignTileEntity.h"
#include "..\StatsCounter.h"
#include "..\GameMode.h"
#include "..\Xbox\Social\SocialManager.h"
#include "Tutorial\TutorialMode.h"
#include "../../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../Minecraft.World/InputOutputStream.h"
#include "../../Minecraft.World/compression.h"
#include "../Options.h"
#include "../MinecraftServer.h"
#include "../MultiPlayerLevel.h"
#include "../GameRenderer.h"
#include "../ProgressRenderer.h"
#include "../LevelRenderer.h"
#include "../MobSkinMemTextureProcessor.h"
#include "../Minecraft.h"
#include "../ClientConnection.h"
#include "../MultiPlayerLocalPlayer.h"
#include "../LocalPlayer.h"
#include "../../Minecraft.World/Player.h"
#include "../../Minecraft.World/Inventory.h"
#include "../../Minecraft.World/Level.h"
#include "../../Minecraft.World/FurnaceTileEntity.h"
#include "../../Minecraft.World/Container.h"
#include "../../Minecraft.World/DispenserTileEntity.h"
#include "../../Minecraft.World/SignTileEntity.h"
#include "../StatsCounter.h"
#include "../GameMode.h"
#include "../Xbox/Social/SocialManager.h"
#include "Tutorial/TutorialMode.h"
#if defined _XBOX || defined _WINDOWS64
#include "..\Xbox\XML\ATGXmlParser.h"
#include "..\Xbox\XML\xmlFilesCallback.h"
#include "../Xbox/XML/ATGXmlParser.h"
#include "../Xbox/XML/xmlFilesCallback.h"
#endif
#include "Minecraft_Macros.h"
#include "..\PlayerList.h"
#include "..\ServerPlayer.h"
#include "GameRules\ConsoleGameRules.h"
#include "GameRules\ConsoleSchematicFile.h"
#include "..\User.h"
#include "..\..\Minecraft.World\LevelData.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\EntityRenderDispatcher.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\TexturePackRepository.h"
#include "..\DLCTexturePack.h"
#include "DLC\DLCPack.h"
#include "..\StringTable.h"
#include "../PlayerList.h"
#include "../ServerPlayer.h"
#include "GameRules/ConsoleGameRules.h"
#include "GameRules/ConsoleSchematicFile.h"
#include "../User.h"
#include "../../Minecraft.World/LevelData.h"
#include "../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../EntityRenderDispatcher.h"
#include "../../Minecraft.World/compression.h"
#include "../TexturePackRepository.h"
#include "../DLCTexturePack.h"
#include "DLC/DLCPack.h"
#include "../StringTable.h"
#ifndef _XBOX
#include "..\ArchiveFile.h"
#include "../ArchiveFile.h"
#endif
#include "..\Minecraft.h"
#include "../Minecraft.h"
#ifdef _XBOX
#include "..\Xbox\GameConfig\Minecraft.spa.h"
#include "..\Xbox\Network\NetworkPlayerXbox.h"
#include "XUI\XUI_TextEntry.h"
#include "XUI\XUI_XZP_Icons.h"
#include "XUI\XUI_PauseMenu.h"
#include "../Xbox/GameConfig/Minecraft.spa.h"
#include "../Xbox/Network/NetworkPlayerXbox.h"
#include "XUI/XUI_TextEntry.h"
#include "XUI/XUI_XZP_Icons.h"
#include "XUI/XUI_PauseMenu.h"
#else
#include "UI\UI.h"
#include "UI\UIScene_PauseMenu.h"
#include "UI/UI.h"
#include "UI/UIScene_PauseMenu.h"
#endif
#ifdef __PS3__
#include <sys/tty.h>
@ -66,7 +66,7 @@
#include <save_data_dialog.h>
#endif
#include "..\Common\Leaderboards\LeaderboardManager.h"
#include "../Common/Leaderboards/LeaderboardManager.h"
//CMinecraftApp app;
unsigned int CMinecraftApp::m_uiLastSignInData = 0;

View file

@ -5,23 +5,23 @@ using namespace std;
#include "Audio/Consoles_SoundEngine.h"
#include <xuiapp.h>
#include ".\Tutorial\TutorialEnum.h"
#include "./Tutorial/TutorialEnum.h"
#ifdef _XBOX
#include ".\XUI\XUI_Helper.h"
#include ".\XUI\XUI_HelpCredits.h"
#include "./XUI/XUI_Helper.h"
#include "./XUI/XUI_HelpCredits.h"
#endif
#include "UI\UIStructs.h"
#include "UI/UIStructs.h"
#include "..\..\Minecraft.World\DisconnectPacket.h"
#include "../../Minecraft.World/DisconnectPacket.h"
#include <xsocialpost.h>
#include "..\StringTable.h"
#include ".\DLC\DLCManager.h"
#include ".\GameRules\ConsoleGameRulesConstants.h"
#include ".\GameRules\GameRuleManager.h"
#include "..\SkinBox.h"
#include "..\ArchiveFile.h"
#include "../StringTable.h"
#include "./DLC/DLCManager.h"
#include "./GameRules/ConsoleGameRulesConstants.h"
#include "./GameRules/GameRuleManager.h"
#include "../SkinBox.h"
#include "../ArchiveFile.h"
typedef struct _JoinFromInviteData
{

View file

@ -2,8 +2,8 @@
#include "DLCManager.h"
#include "DLCAudioFile.h"
#if defined _XBOX || defined _WINDOWS64
#include "..\..\Xbox\XML\ATGXmlParser.h"
#include "..\..\Xbox\XML\xmlFilesCallback.h"
#include "../../Xbox/XML/ATGXmlParser.h"
#include "../../Xbox/XML/xmlFilesCallback.h"
#endif
DLCAudioFile::DLCAudioFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Audio,path)

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCColourTableFile.h"
#include "..\..\Minecraft.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "../../Minecraft.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
DLCColourTableFile::DLCColourTableFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
{

View file

@ -1,7 +1,7 @@
#pragma once
#include "DLCFile.h"
#include "..\GameRules\LevelGenerationOptions.h"
#include "../GameRules/LevelGenerationOptions.h"
class DLCGameRules : public DLCFile
{

View file

@ -2,9 +2,9 @@
#include <string>
#include "..\..\..\Minecraft.World\File.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h"
#include "../../../Minecraft.World/File.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/InputOutputStream.h"
#include "DLCManager.h"
#include "DLCGameRulesHeader.h"

View file

@ -1,7 +1,7 @@
#pragma once
#include "DLCGameRules.h"
#include "..\GameRules\LevelGenerationOptions.h"
#include "../GameRules/LevelGenerationOptions.h"
class DLCGameRulesHeader : public DLCGameRules, public JustGrSource
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCLocalisationFile.h"
#include "..\..\StringTable.h"
#include "../../StringTable.h"
DLCLocalisationFile::DLCLocalisationFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_LocalisationData,path)
{

View file

@ -3,9 +3,9 @@
#include "DLCManager.h"
#include "DLCPack.h"
#include "DLCFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\Minecraft.h"
#include "..\..\TexturePackRepository.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../Minecraft.h"
#include "../../TexturePackRepository.h"
#include "Common/UI/UI.h"
const WCHAR *DLCManager::wchTypeNamesA[]=

View file

@ -9,7 +9,7 @@
#include "DLCGameRulesHeader.h"
#include "DLCAudioFile.h"
#include "DLCColourTableFile.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
DLCPack::DLCPack(const wstring &name,DWORD dwLicenseMask)
{

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "DLCManager.h"
#include "DLCSkinFile.h"
#include "..\..\ModelPart.h"
#include "..\..\EntityRenderer.h"
#include "..\..\EntityRenderDispatcher.h"
#include "..\..\..\Minecraft.World\Player.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../ModelPart.h"
#include "../../EntityRenderer.h"
#include "../../EntityRenderDispatcher.h"
#include "../../../Minecraft.World/Player.h"
#include "../../../Minecraft.World/StringHelpers.h"
DLCSkinFile::DLCSkinFile(const wstring &path) : DLCFile(DLCManager::e_DLCType_Skin,path)
{

View file

@ -1,6 +1,6 @@
#pragma once
#include "DLCFile.h"
#include "..\..\..\Minecraft.Client\HumanoidModel.h"
#include "../../../Minecraft.Client/HumanoidModel.h"
class DLCSkinFile : public DLCFile
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.enchantment.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.item.enchantment.h"
#include "AddEnchantmentRuleDefinition.h"
AddEnchantmentRuleDefinition::AddEnchantmentRuleDefinition()

View file

@ -1,8 +1,8 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "AddItemRuleDefinition.h"
#include "AddEnchantmentRuleDefinition.h"

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "ApplySchematicRuleDefinition.h"
#include "LevelGenerationOptions.h"
#include "ConsoleSchematicFile.h"

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "BiomeOverride.h"
BiomeOverride::BiomeOverride()

View file

@ -1,10 +1,10 @@
#include "stdafx.h"
#include "..\..\WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../WstringLookup.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "CollectItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "..\..\..\Minecraft.World\Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "../../../Minecraft.World/Connection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
CollectItemRuleDefinition::CollectItemRuleDefinition()
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "CompleteAllRuleDefinition.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\Connection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/Connection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
void CompleteAllRuleDefinition::getChildren(vector<GameRuleDefinition *> *children)
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
#include "CompoundGameRuleDefinition.h"
#include "ConsoleGameRules.h"

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "ConsoleGenerateStructure.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.dimension.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.h"
ConsoleGenerateStructure::ConsoleGenerateStructure() : StructurePiece(0)
{

View file

@ -1,6 +1,6 @@
#pragma once
#include "GameRuleDefinition.h"
#include "..\..\..\Minecraft.World\StructurePiece.h"
#include "../../../Minecraft.World/StructurePiece.h"
class Level;
class Random;

View file

@ -1,16 +1,16 @@
#include "stdafx.h"
#include <vector>
#include "..\..\..\Minecraft.World\com.mojang.nbt.h"
#include "..\..\..\Minecraft.World\System.h"
#include "../../../Minecraft.World/com.mojang.nbt.h"
#include "../../../Minecraft.World/System.h"
#include "ConsoleSchematicFile.h"
#include "..\..\..\Minecraft.World\InputOutputStream.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "../../../Minecraft.World/InputOutputStream.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.item.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/compression.h"
ConsoleSchematicFile::ConsoleSchematicFile()
{

View file

@ -4,7 +4,7 @@ using namespace std;
#define XBOX_SCHEMATIC_ORIGINAL_VERSION 1
#define XBOX_SCHEMATIC_CURRENT_VERSION 2
#include "..\..\..\Minecraft.World\ArrayWithLength.h"
#include "../../../Minecraft.World/ArrayWithLength.h"
class Level;
class DataOutputStream;

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\WstringLookup.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../WstringLookup.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "ConsoleGameRules.h"
GameRuleDefinition::GameRuleDefinition()

View file

@ -3,7 +3,7 @@ using namespace std;
#include <unordered_map>
#include <string>
#include "..\..\..\Minecraft.World\ItemInstance.h"
#include "../../../Minecraft.World/ItemInstance.h"
#include "ConsoleGameRulesConstants.h"
#include "GameRulesInstance.h"

View file

@ -1,14 +1,14 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\File.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\DLC\DLCPack.h"
#include "..\DLC\DLCLocalisationFile.h"
#include "..\DLC\DLCGameRulesFile.h"
#include "..\DLC\DLCGameRules.h"
#include "..\DLC\DLCGameRulesHeader.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/compression.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/File.h"
#include "../../../Minecraft.World/compression.h"
#include "../DLC/DLCPack.h"
#include "../DLC/DLCLocalisationFile.h"
#include "../DLC/DLCGameRulesFile.h"
#include "../DLC/DLCGameRules.h"
#include "../DLC/DLCGameRulesHeader.h"
#include "../../StringTable.h"
#include "ConsoleGameRules.h"
#include "GameRuleManager.h"

View file

@ -2,13 +2,13 @@
#include <unordered_set>
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\Pos.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.chunk.h"
#include "Common\DLC\DLCGameRulesHeader.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/Pos.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.chunk.h"
#include "Common/DLC/DLCGameRulesHeader.h"
#include "../../StringTable.h"
#include "LevelGenerationOptions.h"
#include "ConsoleGameRules.h"

View file

@ -4,7 +4,7 @@ using namespace std;
#pragma message("LevelGenerationOptions.h ")
#include "GameRuleDefinition.h"
#include "..\..\..\Minecraft.World\StructureFeature.h"
#include "../../../Minecraft.World/StructureFeature.h"
class ApplySchematicRuleDefinition;
class LevelChunk;

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\StringTable.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../StringTable.h"
#include "ConsoleGameRules.h"
#include "LevelRuleset.h"

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "NamedAreaRuleDefinition.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.phys.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.phys.h"
NamedAreaRuleDefinition::NamedAreaRuleDefinition()
{

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "StartFeature.h"
StartFeature::StartFeature()

View file

@ -2,7 +2,7 @@
using namespace std;
#include "GameRuleDefinition.h"
#include "..\..\..\Minecraft.World\StructureFeature.h"
#include "../../../Minecraft.World/StructureFeature.h"
class StartFeature : public GameRuleDefinition
{

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "UpdatePlayerRuleDefinition.h"
#include "ConsoleGameRules.h"
#include "..\..\..\Minecraft.World\Pos.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.food.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.item.h"
#include "../../../Minecraft.World/Pos.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.entity.player.h"
#include "../../../Minecraft.World/net.minecraft.world.food.h"
#include "../../../Minecraft.World/net.minecraft.world.item.h"
UpdatePlayerRuleDefinition::UpdatePlayerRuleDefinition()
{

View file

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "UseTileRuleDefinition.h"
UseTileRuleDefinition::UseTileRuleDefinition()

View file

@ -2,7 +2,7 @@
using namespace std;
#include "GameRuleDefinition.h"
#include "..\..\..\Minecraft.World\Pos.h"
#include "../../../Minecraft.World/Pos.h"
class UseTileRuleDefinition : public GameRuleDefinition
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "XboxStructureActionGenerateBox.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionGenerateBox::XboxStructureActionGenerateBox()
{

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "XboxStructureActionPlaceBlock.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
XboxStructureActionPlaceBlock::XboxStructureActionPlaceBlock()
{

View file

@ -1,11 +1,11 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceContainer.h"
#include "AddItemRuleDefinition.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.inventory.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/net.minecraft.world.inventory.h"
XboxStructureActionPlaceContainer::XboxStructureActionPlaceContainer()
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "XboxStructureActionPlaceSpawner.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.levelgen.structure.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.levelgen.structure.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.entity.h"
XboxStructureActionPlaceSpawner::XboxStructureActionPlaceSpawner()
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "LeaderboardManager.h"

View file

@ -8,21 +8,21 @@
#include "base64.h"
#include "Common\Consoles_App.h"
#include "Common\Network\Sony\SQRNetworkManager.h"
#include "Common/Consoles_App.h"
#include "Common/Network/Sony/SQRNetworkManager.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/StringHelpers.h"
#ifdef __ORBIS__
#include "Orbis\OrbisExtras\ShutdownManager.h"
#include "Orbis\Orbis_App.h"
#include "Orbis/OrbisExtras/ShutdownManager.h"
#include "Orbis/Orbis_App.h"
#elif defined __PSVITA__
#include "PSVita\PSVitaExtras\ShutdownManager.h"
#include "PSVita\PSVita_App.h"
#include "PSVita/PSVitaExtras/ShutdownManager.h"
#include "PSVita/PSVita_App.h"
#elif defined __PS3__
#include "PS3\PS3Extras\ShutdownManager.h"
#include "PS3\PS3_App.h"
#include "PS3/PS3Extras/ShutdownManager.h"
#include "PS3/PS3_App.h"
#else
#error "SonyLeaderboardManager is included for a non-sony platform."
#endif
@ -154,7 +154,7 @@ void SonyLeaderboardManager::scoreboardThreadInternal()
// The following NP call should be reserved for asynchronous multiplayer modes that require PS Plus to be accessed.
//
// Note 2:
// The message is not displayed with a user without PlayStation®Plus subscription and they are able to access the Leaderboards.
// The message is not displayed with a user without PlayStationPlus subscription and they are able to access the Leaderboards.
// NotifyAsyncPlusFeature();

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@ -1,6 +1,6 @@
#pragma once
#include "Common\Leaderboards\LeaderboardManager.h"
#include "Common/Leaderboards/LeaderboardManager.h"
#ifdef __PS3__
typedef CellRtcTick SonyRtcTick;

View file

@ -1,49 +1,49 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\..\Minecraft.World\Vec3.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\ThreadName.h"
#include "..\..\..\Minecraft.World\Entity.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.tile.h"
#include "..\..\..\Minecraft.World\FireworksRecipe.h"
#include "..\..\ClientConnection.h"
#include "..\..\Minecraft.h"
#include "..\..\User.h"
#include "..\..\MinecraftServer.h"
#include "..\..\PlayerList.h"
#include "..\..\ServerPlayer.h"
#include "..\..\PlayerConnection.h"
#include "..\..\MultiPlayerLevel.h"
#include "..\..\ProgressRenderer.h"
#include "..\..\MultiPlayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\DisconnectPacket.h"
#include "..\..\..\Minecraft.World\compression.h"
#include "..\..\..\Minecraft.World\OldChunkStorage.h"
#include "..\..\TexturePackRepository.h"
#include "..\..\TexturePack.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../../Minecraft.World/Vec3.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/ThreadName.h"
#include "../../../Minecraft.World/Entity.h"
#include "../../../Minecraft.World/net.minecraft.world.level.tile.h"
#include "../../../Minecraft.World/FireworksRecipe.h"
#include "../../ClientConnection.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../../MinecraftServer.h"
#include "../../PlayerList.h"
#include "../../ServerPlayer.h"
#include "../../PlayerConnection.h"
#include "../../MultiPlayerLevel.h"
#include "../../ProgressRenderer.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/DisconnectPacket.h"
#include "../../../Minecraft.World/compression.h"
#include "../../../Minecraft.World/OldChunkStorage.h"
#include "../../TexturePackRepository.h"
#include "../../TexturePack.h"
#include "..\..\Gui.h"
#include "..\..\LevelRenderer.h"
#include "..\..\..\Minecraft.World\IntCache.h"
#include "..\GameRules\ConsoleGameRules.h"
#include "../../Gui.h"
#include "../../LevelRenderer.h"
#include "../../../Minecraft.World/IntCache.h"
#include "../GameRules/ConsoleGameRules.h"
#include "GameNetworkManager.h"
#ifdef _XBOX
#include "Common\XUI\XUI_PauseMenu.h"
#include "Common/XUI/XUI_PauseMenu.h"
#else
#include "Common\UI\UI.h"
#include "Common\UI\UIScene_PauseMenu.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#include "Common/UI/UI.h"
#include "Common/UI/UIScene_PauseMenu.h"
#include "../../Xbox/Network/NetworkPlayerXbox.h"
#endif
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "../Minecraft.World/DurangoStats.h"
#endif
#ifdef _WINDOWS64
#include "..\..\Windows64\Network\WinsockNetLayer.h"
#include "..\..\Windows64\Windows64_Xuid.h"
#include "../../Windows64/Network/WinsockNetLayer.h"
#include "../../Windows64/Windows64_Xuid.h"
#endif
// Global instance

View file

@ -2,21 +2,21 @@
using namespace std;
#include <vector>
#include <qnet.h>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "NetworkPlayerInterface.h"
#ifdef _XBOX
#include "..\..\Xbox\Network\PlatformNetworkManagerXbox.h"
#include "../../Xbox/Network/PlatformNetworkManagerXbox.h"
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#include "..\..\Common\Network\Sony\PlatformNetworkManagerSony.h"
#include "../../Common/Network/Sony/PlatformNetworkManagerSony.h"
#elif defined _DURANGO
#include "..\..\Durango\Network\PlatformNetworkManagerDurango.h"
#include "../../Durango/Network/PlatformNetworkManagerDurango.h"
#else
#include "PlatformNetworkManagerStub.h"
#endif
#include "SessionInfo.h"
#ifdef __ORBIS__
#include "..\..\Orbis\Network\PsPlusUpsellWrapper_Orbis.h"
#include "../../Orbis/Network/PsPlusUpsellWrapper_Orbis.h"
#endif
class ClientConnection;

View file

@ -2,7 +2,7 @@
using namespace std;
#include <vector>
#include <qnet.h>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "NetworkPlayerInterface.h"
#include "SessionInfo.h"

View file

@ -1,15 +1,15 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerStub.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h"
#include "../../Xbox/Network/NetworkPlayerXbox.h"
#ifdef _WINDOWS64
#include "..\..\Windows64\Network\WinsockNetLayer.h"
#include "..\..\Windows64\Windows64_Xuid.h"
#include "..\..\Minecraft.h"
#include "..\..\User.h"
#include "..\..\MinecraftServer.h"
#include "..\..\PlayerList.h"
#include "../../Windows64/Network/WinsockNetLayer.h"
#include "../../Windows64/Windows64_Xuid.h"
#include "../../Minecraft.h"
#include "../../User.h"
#include "../../MinecraftServer.h"
#include "../../PlayerList.h"
#include <iostream>
#endif

View file

@ -1,7 +1,7 @@
#pragma once
using namespace std;
#include <vector>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "NetworkPlayerInterface.h"
#include "PlatformNetworkManagerInterface.h"
#include "SessionInfo.h"

View file

@ -1,7 +1,7 @@
#pragma once
#if defined(__PS3__) || defined(__ORBIS__)
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../../Common/Network/Sony/SQRNetworkManager.h"
#endif

View file

@ -1,6 +1,6 @@
#pragma once
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h"
// This is an implementation of the INetworkPlayer interface, for Sony platforms. It effectively wraps the SQRNetworkPlayer class in a non-platform-specific way.

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\..\Minecraft.World\Socket.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "../../../Minecraft.World/Socket.h"
#include "../../../Minecraft.World/StringHelpers.h"
#include "PlatformNetworkManagerSony.h"
#include "NetworkPlayerSony.h"
#include "..\..\Common\Network\GameNetworkManager.h"
#include "../../Common/Network/GameNetworkManager.h"
CPlatformNetworkManagerSony *g_pPlatformNetworkManager;

View file

@ -1,10 +1,10 @@
#pragma once
using namespace std;
#include <vector>
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "..\..\Common\Network\PlatformNetworkManagerInterface.h"
#include "..\..\Common\Network\SessionInfo.h"
#include "../../../Minecraft.World/C4JThread.h"
#include "../../Common/Network/NetworkPlayerInterface.h"
#include "../../Common/Network/PlatformNetworkManagerInterface.h"
#include "../../Common/Network/SessionInfo.h"
#include "SQRNetworkPlayer.h"
// This is how often we allow a search for new games

View file

@ -1,8 +1,8 @@
#pragma once
#include <np.h>
#ifdef __PS3__
#include <netex\libnetctl.h>
#include <netex\net.h>
#include <netex/libnetctl.h>
#include <netex/net.h>
#else
#include <libnetctl.h>
#include <net.h>
@ -12,7 +12,7 @@
#include <unordered_map>
#if defined __PSVITA__
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
#include "../../Minecraft.Client/PSVita/4JLibs/inc/4J_Profile.h"
#endif
class SQRNetworkPlayer;

View file

@ -1,7 +1,7 @@
#include "stdafx.h"
#include "SonyCommerce.h"
#include "..\PS3Extras\ShutdownManager.h"
#include "../PS3Extras/ShutdownManager.h"
#include <sys/event.h>

View file

@ -3,15 +3,15 @@
#ifdef __PS3__
#include "PS3\Network\SonyHttp_PS3.h"
#include "PS3/Network/SonyHttp_PS3.h"
SonyHttp_PS3 g_SonyHttp;
#elif defined __ORBIS__
#include "Orbis\Network\SonyHttp_Orbis.h"
#include "Orbis/Network/SonyHttp_Orbis.h"
SonyHttp_Orbis g_SonyHttp;
#elif defined __PSVITA__
#include "PSVita\Network\SonyHttp_Vita.h"
#include "PSVita/Network/SonyHttp_Vita.h"
SonyHttp_Vita g_SonyHttp;
#endif

View file

@ -1,7 +1,7 @@
#pragma once
#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
#include "../../Common/Network/Sony/sceRemoteStorage/header/sceRemoteStorage.h"
class SonyRemoteStorage
{

View file

@ -2,9 +2,9 @@
#include "MultiPlayerLocalPlayer.h"
#include "..\Minecraft.World\LevelSettings.h"
#include "..\Minecraft.World\LevelData.h"
#include "..\Minecraft.World\Level.h"
#include "../Minecraft.World/LevelSettings.h"
#include "../Minecraft.World/LevelData.h"
#include "../Minecraft.World/Level.h"
#include "TelemetryManager.h"
@ -428,7 +428,7 @@ INT CTelemetryManager::GetAudioSettings(DWORD dwUserId)
/*
Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed in the level before exiting.
How far did users progress before failing/exiting the level?
*/
INT CTelemetryManager::GetLevelExitProgressStat1()
@ -440,7 +440,7 @@ INT CTelemetryManager::GetLevelExitProgressStat1()
/*
Refers to the highest level performance metric for your game.
For example, a performance metric could points earned, race time, total kills, etc.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed  in the level before exiting.
This is entirely up to you and will help us understand how well the player performed, or how far the player progressed in the level before exiting.
How far did users progress before failing/exiting the level?
*/
INT CTelemetryManager::GetLevelExitProgressStat2()

View file

@ -1,6 +1,6 @@
#pragma once
#include "..\..\Common\UI\UIEnums.h"
#include "../../Common/UI/UIEnums.h"
class CTelemetryManager
{

View file

@ -1,6 +1,6 @@
#include "stdafx.h"
#include "TrialMode.h"
#include "..\Tutorial\FullTutorial.h"
#include "../Tutorial/FullTutorial.h"
TrialMode::TrialMode(int iPad, Minecraft *minecraft, ClientConnection *connection)
: FullTutorialMode(iPad, minecraft, connection)

View file

@ -1,5 +1,5 @@
#pragma once
#include "..\Tutorial\FullTutorialMode.h"
#include "../Tutorial/FullTutorialMode.h"
class TrialMode : public FullTutorialMode
{

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "AreaConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "../../../Minecraft.World/AABB.h"
AreaConstraint::AreaConstraint( int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool restrictsMovement /*=true*/ )
: TutorialConstraint( descriptionId )

View file

@ -1,9 +1,9 @@
#include "stdafx.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "AreaHint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "../../../Minecraft.World/AABB.h"
#include "Tutorial.h"
AreaHint::AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState,

View file

@ -1,13 +1,13 @@
#include "stdafx.h"
#include "Tutorial.h"
#include "..\..\Minecraft.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
#include "../../Minecraft.h"
#include "../../MultiPlayerLocalPlayer.h"
#include "../../../Minecraft.World/net.minecraft.world.level.h"
#include "ChangeStateConstraint.h"
#include "..\..\..\Minecraft.World\AABB.h"
#include "..\..\ClientConnection.h"
#include "..\..\..\Minecraft.World\net.minecraft.network.packet.h"
#include "../../../Minecraft.World/AABB.h"
#include "../../ClientConnection.h"
#include "../../../Minecraft.World/net.minecraft.network.packet.h"
ChangeStateConstraint::ChangeStateConstraint( Tutorial *tutorial, eTutorial_State targetState, eTutorial_State sourceStates[], DWORD sourceStatesCount,
double x0, double y0, double z0, double x1, double y1, double z1, bool contains /*= true*/, bool changeGameMode /*= false*/, GameType *targetGameMode /*= 0*/ )

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