MinecraftConsoles/Minecraft.Client/Common/GameRules/StartFeature.h
Brayden M df180fabd2 refactor: Fix include paths for compatibility
MSVC allows backslashes and case-insensitive include paths, which causes
build failures on other compilers. This commit:
- Converts all include backslashes to forward slashes.
- Fixes capitalization mismatches to match the actual filesystem.
2026-03-14 00:42:04 -05:00

22 lines
674 B
C++

#pragma once
using namespace std;
#include "GameRuleDefinition.h"
#include "../../../Minecraft.World/StructureFeature.h"
class StartFeature : public GameRuleDefinition
{
private:
int m_chunkX, m_chunkZ, m_orientation;
StructureFeature::EFeatureTypes m_feature;
public:
StartFeature();
virtual ConsoleGameRules::EGameRuleType getActionType() { return ConsoleGameRules::eGameRuleType_StartFeature; }
virtual void writeAttributes(DataOutputStream *dos, UINT numAttrs);
virtual void addAttribute(const wstring &attributeName, const wstring &attributeValue);
bool isFeatureChunk(int chunkX, int chunkZ, StructureFeature::EFeatureTypes feature, int *orientation);
};