mirror of
https://github.com/smartcmd/MinecraftConsoles.git
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* Move to cmake * Move sources to source_groups and ditch more old VS files * Add BuildVer.h generation * Break out cmake source lists to platforms * Don't copy swf files * Revert audio changes from merge * Add platform defines * Match MSBuild flags * Move BuildVer.h to common include and fix rebuild issue * Seperate projects properly * Exclude more files and make sure GameHDD exists * Missing line * Remove remaining VS project files * Update readme and actions * Use incremental LTCG * Update workflows * Update build workflows and output folder * Disable vcpkg checks * Force MSVC * Use precompiled headers * Only use PCH for cpp * Exclude compat_shims from PCH * Handle per-platform source includes * Copy only current platform media * Define Iggy libs per platform * Fix EnsureGameHDD check * Only set WIN32_EXECUTABLE on Windows * Correct Iggy libs path * Remove include of terrain_MipmapLevel * Correct path to xsb/xwb * Implement copilot suggestions * Add clang flags (untested) * Fix robocopy error checking * Update documentation * Drop CMakePresets.json version as we dont use v6 features * Always cleanup artifacts in nightly even if some builds fail * Re-work compiler target options * Move newer iggy dll into redist and cleanup * Fix typos * Remove 'Source Files' from all source groups * Remove old ps1 build scripts |
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|---|---|---|
| .. | ||
| ChunkUpdate | ||
| Common | ||
| CompressedTile | ||
| CompressedTileStorage_compress | ||
| CompressedTileStorage_getData | ||
| GameRenderer_updateLightTexture | ||
| LevelRenderChunks | ||
| LevelRenderer_cull | ||
| LevelRenderer_FindNearestChunk | ||
| LevelRenderer_zSort | ||
| ObjFiles | ||
| PerlinNoise | ||
| RecalcHeightmapOnly | ||
| Renderer_TextureUpdate | ||
| RLECompress | ||
| Texture_blit | ||
| ChunkUpdate.ppu.o | ||
| CompressedTile.ppu.o | ||
| CompressedTileStorage_compress.ppu.o | ||
| CompressedTileStorage_getData.ppu.o | ||
| GameRenderer_updateLightTexture.ppu.o | ||
| LevelRenderChunks.ppu.o | ||
| LevelRenderer_cull.ppu.o | ||
| LevelRenderer_cull_d.ppu.o | ||
| LevelRenderer_FindNearestChunk.ppu.o | ||
| LevelRenderer_zSort.ppu.o | ||
| mssspurs.elf | ||
| PerlinNoise.ppu.o | ||
| Renderer_TextureUpdate.ppu.o | ||
| RLECompress.ppu.o | ||
| SPU_Tasks.vssscc | ||
| Texture_blit.ppu.o | ||