MinecraftConsoles/cmake/AssetCopyTargets.cmake
2026-03-06 23:43:24 +00:00

58 lines
1.8 KiB
CMake

# Creates the CopyAssets build target
set(COPY_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/CopyAssets.cmake")
# Source;Dest pairs relative to Minecraft.Client/ and the build output.
# Order matters — later entries overwrite earlier ones on conflict.
set(ASSET_FOLDER_PAIRS
"music" "music"
"Common/Media" "Common/Media"
"Common/res" "Common/res"
"Common/Trial" "Common/Trial"
"Common/Tutorial" "Common/Tutorial"
# "Windows64/GameHDD" "Windows64/GameHDD"
"DurangoMedia" "Windows64Media" # Use Durango as a base for the Windows64 media
"Windows64Media" "Windows64Media"
)
# Global exclusions applied to every folder copy
set(ASSET_EXCLUDE_FILES
"*.cpp" "*.h"
"*.xml" "*.lang"
"*.bat" "*.cmd"
"*.msscmp" "*.binka"
)
# Join the exclusion patterns into a single string for passing to the copy script
list(JOIN ASSET_EXCLUDE_FILES "|" ASSET_EXCLUDE_FILES_STR)
function(setup_asset_copy_targets)
set(copy_commands "")
list(LENGTH ASSET_FOLDER_PAIRS pair_count)
math(EXPR last "${pair_count} - 1")
# Loop through the source;dest pairs and create a copy command for each
foreach(i RANGE 0 ${last} 2)
math(EXPR j "${i} + 1")
list(GET ASSET_FOLDER_PAIRS ${i} src)
list(GET ASSET_FOLDER_PAIRS ${j} dest)
list(APPEND copy_commands
COMMAND ${CMAKE_COMMAND}
"-DCOPY_SOURCE=${CMAKE_CURRENT_SOURCE_DIR}/Minecraft.Client/${src}"
"-DCOPY_DEST=${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG>/${dest}"
"-DEXCLUDE_FILES=${ASSET_EXCLUDE_FILES_STR}"
-P "${COPY_SCRIPT}"
)
endforeach()
add_custom_target(CopyAssets ALL
${copy_commands}
COMMENT "Copying assets..."
VERBATIM
)
add_dependencies(MinecraftClient CopyAssets)
set_property(TARGET CopyAssets PROPERTY FOLDER "Build")
endfunction()