MinecraftConsoles/Minecraft.Server.FourKit/Enums/TreeType.cs
DrPerkyLegit ebc1d4c640
Events, minor apis, stubs for future pr (#9)
* StructureGrowEvent, expose internal dimension id

* Update StructureGrowEvent.cs

* PlayerLoginEvent, ability to change xuids, get xuids, stub for experimental player connection api

* add docs, fix up to use cmake

---------

Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
2026-04-02 17:22:07 -05:00

51 lines
966 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace Minecraft.Server.FourKit.Enums;
/// <summary>
/// Tree and organic structure types.
/// </summary>
public enum TreeType {
/// <summary>
/// No tree type.
/// </summary>
None = 0,
/// <summary>
/// Redwood tree, shaped like a pine tree.
/// </summary>
SPRUCE = 1,
/// <summary>
/// Birch tree.
/// </summary>
BIRCH = 2,
/// <summary>
/// Standard jungle tree; 4 blocks wide and tall.
/// </summary>
JUNGLE = 3,
/// <summary>
/// Regular tree, extra tall with branches.
/// </summary>
BIG_OAK = 4,
/// <summary>
/// Regular tree, no branches.
/// </summary>
OAK = 5,
/// <summary>
/// Big brown mushroom; tall and umbrella-like.
/// </summary>
BROWN_MUSHROOM = 6,
/// <summary>
/// Big red mushroom; short and fat.
/// </summary>
RED_MUSHROOM = 7,
}