using System;
using System.Collections.Generic;
using System.Text;
namespace Minecraft.Server.FourKit.Enums;
///
/// Tree and organic structure types.
///
public enum TreeType {
///
/// No tree type.
///
None = 0,
///
/// Redwood tree, shaped like a pine tree.
///
SPRUCE = 1,
///
/// Birch tree.
///
BIRCH = 2,
///
/// Standard jungle tree; 4 blocks wide and tall.
///
JUNGLE = 3,
///
/// Regular tree, extra tall with branches.
///
BIG_OAK = 4,
///
/// Regular tree, no branches.
///
OAK = 5,
///
/// Big brown mushroom; tall and umbrella-like.
///
BROWN_MUSHROOM = 6,
///
/// Big red mushroom; short and fat.
///
RED_MUSHROOM = 7,
}