using System; using System.Collections.Generic; using System.Text; namespace Minecraft.Server.FourKit.Enums; /// /// Tree and organic structure types. /// public enum TreeType { /// /// No tree type. /// None = 0, /// /// Redwood tree, shaped like a pine tree. /// SPRUCE = 1, /// /// Birch tree. /// BIRCH = 2, /// /// Standard jungle tree; 4 blocks wide and tall. /// JUNGLE = 3, /// /// Regular tree, extra tall with branches. /// BIG_OAK = 4, /// /// Regular tree, no branches. /// OAK = 5, /// /// Big brown mushroom; tall and umbrella-like. /// BROWN_MUSHROOM = 6, /// /// Big red mushroom; short and fat. /// RED_MUSHROOM = 7, }