MinecraftConsoles/Minecraft.Client/DefaultRenderer.cpp
Brayden M df180fabd2 refactor: Fix include paths for compatibility
MSVC allows backslashes and case-insensitive include paths, which causes
build failures on other compilers. This commit:
- Converts all include backslashes to forward slashes.
- Fixes capitalization mismatches to match the actual filesystem.
2026-03-14 00:42:04 -05:00

12 lines
402 B
C++

#include "stdafx.h"
#include "DefaultRenderer.h"
#include "../Minecraft.World/net.minecraft.world.entity.h"
void DefaultRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
{
glPushMatrix();
// 4J - removed following line as doesn't really make any sense
// render(entity->bb, (x-entity->xOld), (y-entity->yOld), (z-entity->zOld));
glPopMatrix();
}