MinecraftConsoles/Minecraft.Server.FourKit/Event/World/ChunkLoadEvent.cs
2026-04-13 19:43:48 -05:00

24 lines
630 B
C#

namespace Minecraft.Server.FourKit.Event.World;
using Minecraft.Server.FourKit.Chunk;
/// <summary>
/// Called when a chunk is loaded.
/// </summary>
public class ChunkLoadEvent : ChunkEvent
{
private readonly bool _newChunk;
internal ChunkLoadEvent(Chunk chunk, bool newChunk) : base(chunk)
{
_newChunk = newChunk;
}
/// <summary>
/// Gets if this chunk was newly created or not. Note that if this chunk is
/// new, it will not be populated at this time.
/// </summary>
/// <returns>true if the chunk is new, otherwise false.</returns>
public bool isNewChunk() => _newChunk;
}