MinecraftConsoles/Minecraft.Client/Particle.h
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

53 lines
1.5 KiB
C++

#pragma once
using namespace std;
#include "../Minecraft.World/Entity.h"
#include "../Minecraft.World/ParticleTypes.h"
#include "ParticleEngine.h"
class Tesselator;
class CompoundTag;
class Icon;
class Particle : public Entity
{
protected:
int texX, texY;
float uo, vo;
int age;
int lifetime;
float size;
float gravity;
float rCol, gCol, bCol;
float alpha;
Icon *tex;
public:
static double xOff, yOff, zOff;
private:
void _init(Level *level, double x, double y, double z);
protected:
Particle(Level *level, double x, double y, double z);
public:
Particle(Level *level, double x, double y, double z, double xa, double ya, double za);
virtual shared_ptr<Particle> setPower(float power);
virtual shared_ptr<Particle> scale(float scale);
void setColor(float r, float g, float b);
void setAlpha(float alpha);
float getRedCol();
float getGreenCol();
float getBlueCol();
float getAlpha();
protected:
virtual bool makeStepSound();
virtual void defineSynchedData();
public:
virtual void tick();
virtual void render(Tesselator *t, float a, float xa, float ya, float za, float xa2, float za2);
virtual int getParticleTexture();
virtual void addAdditonalSaveData(CompoundTag *entityTag);
virtual void readAdditionalSaveData(CompoundTag *tag);
virtual void setTex(Textures *textures, Icon *icon);
virtual void setMiscTex(int slotIndex);
virtual void setNextMiscAnimTex();
virtual bool isAttackable();
virtual wstring toString();
};