MinecraftConsoles/Minecraft.Client/Common/DLC/DLCSkinFile.h
Riley M. c0da06e4ee
major: Switch to forward slashes(+more) to fix compilation on Linux (#1403)
Notably also adds some metadata files for NixOS 

* add support for linux clang cross compiles

* add linux clang instructions

* un-capitalize Mob.horse.*

* update the description in flake.nix

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Co-authored-by: Loki <lokirautio@gmail.com>
2026-04-14 16:47:37 -05:00

29 lines
825 B
C++

#pragma once
#include "DLCFile.h"
#include "../../../Minecraft.Client/HumanoidModel.h"
class DLCSkinFile : public DLCFile
{
private:
wstring m_displayName;
wstring m_themeName;
wstring m_cape;
unsigned int m_uiAnimOverrideBitmask;
bool m_bIsFree;
vector<SKIN_BOX *> m_AdditionalBoxes;
public:
DLCSkinFile(const wstring &path);
void addData(PBYTE pbData, DWORD dwBytes) override;
void addParameter(DLCManager::EDLCParameterType type, const wstring &value) override;
wstring getParameterAsString(DLCManager::EDLCParameterType type) override;
bool getParameterAsBool(DLCManager::EDLCParameterType type) override;
vector<SKIN_BOX *> *getAdditionalBoxes();
int getAdditionalBoxesCount();
unsigned int getAnimOverrideBitmask() { return m_uiAnimOverrideBitmask;}
bool isFree() {return m_bIsFree;}
};