Commit graph

19 commits

Author SHA1 Message Date
Loki Rautio f1cdf23159 Merge remote-tracking branch 'origin/main' into dec-2014
# Conflicts:
#	Minecraft.Client/Minecraft.Client.vcxproj.user
2026-03-02 02:56:11 -06:00
rtm516 e15bd26917
Move to a postbuild.ps1 script and set the working dir at runtime as output dir (#113)
* Move to a postbuild.ps1 script and Set the working dir at runtime as output dir

* Update for 2f711d4

* Only copy newer files and remove needed files from gitignore
2026-03-02 15:14:14 +07:00
Loki Rautio 0d9104ac70 Merge branch 'main' into dec-2014
# Conflicts:
#	Minecraft.Client/Common/Consoles_App.cpp
#	Minecraft.World/TickNextTickData.h
2026-03-02 02:06:35 -06:00
void_17 dea1d62074
Revert "Move to a postbuild.ps1 script and Set the working dir at runtime as …" (#111)
This reverts commit 8810566bf6.
2026-03-02 14:13:12 +07:00
rtm516 8810566bf6
Move to a postbuild.ps1 script and Set the working dir at runtime as output dir (#91) 2026-03-02 14:05:46 +07:00
Loki Rautio 0f446dbf67 Merge remote-tracking branch 'origin/main' into dec-2014 2026-03-01 14:16:18 -06:00
Slenderman 55a86b8dc3 fix my idiocrisy 2026-03-01 15:12:52 -05:00
Slenderman 4b7a97f904 Update Minecraft.Client.vcxproj 2026-03-01 15:06:39 -05:00
Loki Rautio d07c892b91 Merge remote-tracking branch 'origin/main' into dec-2014 2026-03-01 14:04:21 -06:00
Slenderman 9691561693 Remove need for Durango folder 2026-03-01 14:33:30 -05:00
Loki Rautio 1cb1fb5fce Fix compilation issues 2026-03-01 13:27:42 -06:00
Loki Rautio 630b2a2bdb Merge branch 'main' into dec-2014 2026-03-01 13:18:37 -06:00
Galen Guyer bf24f709f9 Copy other folders needed for a standalone release asset 2026-03-01 13:13:11 -05:00
Loki Rautio 425ea4df34 Working release build 2026-03-01 12:04:39 -06:00
Loki Rautio f85674da9b Merge branch 'main' into dec-2014
# Conflicts:
#	Minecraft.Client/ClientConnection.cpp
#	Minecraft.Client/Common/UI/UIController.cpp
2026-03-01 11:01:24 -06:00
Loki Rautio 8fd3ac6e37 December 2014 files 2026-03-01 11:00:23 -06:00
deadman96385 4a7d75194a fix: copy sound assets to Windows64 build output
The Debug|x64 and Release|x64 configurations had no PostBuildEvent to
deploy sound assets alongside the executable. At runtime, SoundEngine
looks for Durango\Sound\Minecraft.msscmp and music\ relative to the
output directory, causing silent failure (no sound effects or music).

Add post-build xcopy steps for both configurations to mirror what the
Durango build already does.
2026-03-01 06:36:06 -06:00
daoge_cmd bdef1f9412 feat: add support for keyboard and mouse input 2026-03-01 19:20:41 +08:00
daoge_cmd b691c43c44 Initial commit 2026-03-01 12:16:08 +08:00