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Merge remote-tracking branch 'origin/main' into dec-2014
This commit is contained in:
commit
0f446dbf67
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@ -1605,7 +1605,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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<SuppressStartupBanner>false</SuppressStartupBanner>
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</Link>
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<PostBuildEvent>
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<Message>Copying sound assets to output directory</Message>
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<Message>Copying game assets to output directory</Message>
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<Command>xcopy /q /y /i /s /e "$(ProjectDir)music" "$(OutDir)music"
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xcopy /q /y /i /s /e "$(ProjectDir)Windows64\GameHDD" "$(OutDir)Windows64\GameHDD"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Media" "$(OutDir)Common\Media"
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@ -1613,7 +1613,8 @@ xcopy /q /y /i /s /e "$(ProjectDir)Common\res" "$(OutDir)Common\res"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Trial" "$(OutDir)Common\Trial"
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xcopy /q /y /i /s /e "$(ProjectDir)Common\Tutorial" "$(OutDir)Common\Tutorial"
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xcopy /q /y /i /s /e "$(ProjectDir)DurangoMedia" "$(OutDir)Windows64Media"
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xcopy /q /y /i /s /e "$(ProjectDir)Windows64Media" "$(OutDir)Windows64Media"</Command>
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xcopy /q /y /i /s /e "$(ProjectDir)Windows64Media" "$(OutDir)Windows64Media"
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mkdir "$(OutDir)Windows64\GameHDD" 2>nul</Command>
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</PostBuildEvent>
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<ImageXex>
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<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
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@ -50,7 +50,7 @@ void ConsoleUIController::init(ID3D11Device *dev, ID3D11DeviceContext *ctx, ID3D
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really big so if you substitute a different file it should work. */
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gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_vertexbuffer, 5000, 16 * 1024 * 1024);
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gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_texture , 5000, 128 * 1024 * 1024);
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gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 32 * 1024 * 1024);
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gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 64 * 1024 * 1024);
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/* GDraw is all set, so we'll point Iggy at it. */
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IggySetGDraw(gdraw_funcs);
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