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## Visual Studio
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1. Clone the repo, including submodules.
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- If you don't, the build will fail. `git clone --recurse-submodules https://github.com/MCLCE/MinecraftConsoles.git`
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- If you don't, the build will fail. `git clone --recurse-submodules https://github.com/MCLCE/MinecraftConsoles.git`
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2. Open the repo folder in Visual Studio 2022+.
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3. Wait for cmake to configure the project and load all assets (this may take a few minutes on the first run).
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4. Right click a folder in the solution explorer and switch to the 'CMake Targets View'
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